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Moving object with snapping enabled does not allow it to snap to the ori...
1. Open any Unity project 2. Move an Object with snapping Expected result: snapping makes no exception to the origin point Actual r... Read more
Sub particles aren't being activated in preview mode
repro: - import the unitypackage - open the scene and the timeline - scrub the control track Subn emitter is never launched, in pla... Read more
[Facebook] FileNotFound exception when switching SDK
-e: when switching from sdk 7.9.4 to 7.10.1 an exception is thrown about a missing dll --not a regression with unity but fb which ma... Read more
Typo in 'Accept merge' popup window
Steps to repro: 1. Open attached project; 2. In Project panel drag 't1' scene on top of 't2'; 3. Click 'Merge into existing'; 4. Cl... Read more
Pink square appearing in tilemap when a tile is missing
Pink square appearing in tilemap when a tile is missing Repro: 1- Open project in attachment. 2- Open scene 'PinkSquare'. You shou... Read more
[IL2CPP] [.NET 4.6] Mail doesn't send when calling SmtpClient.Send
Reproduction steps: 1. Allow less secure apps to access your email account. - Google guide: https://support.google.com/accounts/an... Read more
Rewriter errrors when building for UWP refering to System.Net classes
How to reproduce: 1. Download attached project and open "Test" Scene 2. Build game (make sure Universal Windows Platform is selected... Read more
AssetDatabase.importPackageCompleted callback doesn't fire if scripts ha...
Steps to reproduce: 1. Open attached project "947215.zip" 2. Click "Test/ImportPackage" in the Menu Bar *a Unity Package containin... Read more
Prefabbing an object with missing Script component grays out whole Compo...
To reproduce: 1. Open the attached Unity project "MultiSpritePreview.zip" 2. Click on ZombieFemale prefab 3. Inspect the Nothing Se... Read more
Preview of multiple sprites in the inspector are overlapping
To reproduce: 1. Open attached Unity project "MultiSpritePreview.zip" 2. Go to Assets --> Prefabs 3. Click on one of the prefabs, th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [OpenGL] Alpha channel loss in .dds Textures when viewing them with OpenGL selected as Graphics API
- ShaderGraph changes Scope setting to "Global" when toggling "Show In Inspector" and re-selecting the property
- [OpenGL] Black Game View when "Anti Aliasing (MSAA)" and "Render Graph" are enabled
- [VFX Graph] Base Color Map Inconsistency between Lit and Unlit Ouput
- [HDRP] Water is using the wrong depth when calculating absorption for alpha clipped transparents with depth prepass enabled