Search Issue Tracker

0
votes
Fixed

[SRP] objects are drawn at 0, 0, 0 position, rotation and scale when Sha...

Graphics - General

-

Dec 11, 2019

-

Version/s: 2019.3, 2019.3.0f1

How to reproduce:1. Create a new HDRP project2. If Vulkan is not the current project Graphics API, go to Player Settings -> Playe... Read more

0
votes
Fixed

[HDRP] Automatic exposure causes a light flash effect on entering Play mode

Package: SRP HD Template

-

Dec 17, 2019

-

Version/s: 7.1.6

Automatic exposure causes flash like effect on entering Play mode. Steps to repro:1. Create a new HDRP Template Project.2. Create a ... Read more

0
votes
Fixed

Text Mesh Pro 3.0 Input field throws error "no canvasRenderer attached t...

Package: TextMeshPro

-

Dec 17, 2019

-

Version/s: 3.0.0-preview.2

To Reproduce:-Create a new unity project-Install TextMeshPro (Window -> Package Manager - > TextMeshPro)-Create input field wi... Read more

0
votes
By Design

Undo/Redo action invalidate SerializedObject in Inspector when adding/re...

Serialization

-

Dec 16, 2019

-

Version/s: 2019.2.0a1, 2019.3.0a1, 2019.3.0f3, 2020.1.0a1

How to reproduce:1. Open attached project ("SO-REPRO.zip")2. Create SerializedObject asset (Assets->Create->BugReport->SO)3... Read more

0
votes
By Design

[ShaderGraph] Custom Functions only work in "String" mode with Sampler o...

Package: Shader Graph

-

Dec 13, 2019

-

Version/s: 7.1.6

Reproduction steps:1. Open "CustomNodeSampler.zip" project2. Notice that the "shgrph" Shader Graph Custom Function has a proper outp... Read more

0
votes
Duplicate

'Confined' cursor lockstate has incorrect behaviour when set right after...

Input

-

Dec 17, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1.0a1

Steps to reproduce:1. Open User-supplied project2. Open and run the Sample Scene3. Press "1" and then "2" on the top row of numbers ... Read more

0
votes
Won't Fix

Internal error communicating with the shader compiler process when addin...

Shaders

-

Dec 17, 2019

-

Version/s:

Internal error communicating with the shader compiler process when adding UAV write to a pixel shader Read more

0
votes
Fixed

[HDRP] Canvas shadow artifacts appear when lighting is toggled off in th...

Package: Scriptable Render Pipeline HD

-

Dec 08, 2019

-

Version/s: 7.1.5

How to reproduce:1. Open the attached 'UIPrefabFlicker.zip' project2. Open 'SampleScene' Scene3. Toggle off lighting button in the S... Read more

0
votes
Fixed

Prefab is placed incorrectly when dragging it from Project window to Hie...

Scene Management

-

Dec 13, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a17

How to reproduce:1. Open the attached 'project-1205276.zip' project2. In the Hierarchy window expand 'Cube'3. Drag the 'Cube' prefab... Read more

0
votes
Fixed

Crash on TypeTreeQueries::IsStreamedBinaryCompatible when setting cyclic...

Serialization

-

Dec 17, 2019

-

Version/s: 2019.3, 2019.3.0f3

How to reproduce:1. Open the attached project2. Select "Scripts/foo_test" asset3. In the Inspector, change any value Actual result: ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.