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UnityYAMLMerge fails to merge nested prefabs correctly between different...
Reproduction steps:1. Replace "mergespecfile.txt" in <Earlier version directory, ex. 2019.4.10f1>/Editor/Data/Tools/ with atta... Read more
Hybrid Instanced Shader becomes uncompatible with Hybrid Renderer V2 aft...
How to reproduce:1. Open the attached project2. Open BugScene3. Click play Expected result: The object is visible in the Game ViewAc... Read more
Editor Interface breaks when using Verdana font and UI Toolkit is installed
Reproduction steps:1. Create a new Project2. Import UI Toolkit3. Change Editor Font to Verdana Expected result: The Font changesActu... Read more
[Hybrid Renderer] Error is spamming to the console when RenderMesh compo...
Reproduction steps:1. Open the attached project ("case_1327493-HybridRendererBug.zip")2. Open the "SampleScene" scene3. Add "ENABLE_... Read more
[URP][Android][iOS] Uninitialized Background Type is cleared every frame...
Steps to reproduce:1. Open the attached project ("URP_cleartest.zip")2. Build and deploy to a device Expected results: Background is... Read more
JSON deserialization produces different results when comparing to other ...
Reproduction steps:1. Open attached project "JsonUtilityCorruption.zip"2. In Test Runner window, run tests for "ReproduceCorruptionT... Read more
[HDRP] Hair shader specular lighting is different when comparing Area vs...
Demo team raised an issue that rendering of Hair shaders is different when lit by Area vs Spot light. Most notably the difference in... Read more
Fwidth behavior is inconsistent between DX11/DX12 and OpenGL/Vulkan
How to reproduce:1. Open the user attached project2. Open the SampleScene3. Observe the Sphere in the Game view. Notice that the app... Read more
Editor crashes after closing error dialog
How to reproduce:1. Open the user's attached "case_1167593-Exploratory.zip" project2. Open the "SampleScene" Scene3. Drag the "aaaaa... Read more
[Addressables] Addressables build spawns a Stack overflow error
Reproduction steps:1. Download and open the attached "addressables test.zip" project2. In the toolbar, go to Window>Asset Managem... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI GameObjects are not positioned at 0,0,0 when creating them while Scene view is active
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch