Search Issue Tracker
[AudioMixer] two different names for unexposing parameter
-e: the same functionality is named "delete" and "unexpose" while it should rather be the same in all places -repro:--open audio mix... Read more
Frame debugger does not handle render plugins
To reproduce:1. Open the unity render plugin demo ( http://docs.unity3d.com/uploads/Examples/RenderingPluginExample45.zip) with a 32... Read more
x86_64 build has wrong file ending
-e: 64bit build end on x86 instead of x86_64, file itself is still correct though -repro:--make 64bit linux build--NOTICE wrong file... Read more
Serialized members of reference type are null until "poked" to serialize
To reproduce:1. Open attached project. It contains a script that contains a few different serialized members2. Attach the script to ... Read more
InputField cursor position doesn't respect Text vertical alignment
Steps to reproduce:1. Open the attached project and the scene2. Press play3. Click on the white box4. Observe that cursor position d... Read more
exluded resolution aspect ratios shown in linux screen selector
-e: see title -repro:--open player settings--uncheck several aspect ratios under "Resolution and Presentation" options--build for Li... Read more
Selecting a prefab in project view throws Array index is out
To reproduce:1. Open attached project2. Select Cloth prefab in project viewExpected result: The prefab gets selectedActual result: T... Read more
GameObject highlight in Hierarchy looks broken
See attached image for badly looking GameObject highlight To repro: 1. Create a C# script with the following code:Code (CSharp): usi... Read more
Asset store rendering problems with DX11 on certain graphics cards
In 4.5 the editor runs with DX11 by default which causes rendering issues for the asset store on certain graphics cards graphic card... Read more
Font texture not available in Texture Selection window
- Open attached project and select the New Material asset- Click on the Texture slot in the material to pick a texture Notice that t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] Crash on with multiple stack traces when rendering large Terrain with specific hardware
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder