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0
votes
By Design

Hard crash on MemoryManager::Deallocate when calling NativeArray.Dispose()

Scripting

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Nov 28, 2019

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Version/s: 2018.4, 2020.1.0a15

How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. Enter Play Mode4. Exit Play Mode Actual result: Unity... Read more

2
votes
By Design

Main Preview in Shader Graph appears different from Material in Game Vie...

Package: Shader Graph

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Nov 18, 2019

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Version/s: preview-1.1.1, 7.1.6

How to reproduce:1. Open the attached project's "case_1199400-Project.zip" Scene labeled "SampleScene"2. Open the "New Shader Graph"... Read more

3
votes
Won't Fix

Triangle icons (▲, ▼, ◄, ►) are inconsistent in size when drawn with GUI...

IMGUI

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Nov 27, 2019

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Version/s: 2017.4, 2018.4, 2018.4.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached 'SmallButton.zip' project and load 'SampleScene' scene2. In the Hierarchy window select 'GameO... Read more

0
votes
Fixed

[Android Logcat] Blank input is accepted as Tag name in the "Tag Control...

Package: Android Logcat

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Nov 29, 2019

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Version/s: preview - 1.0.3, 1.0.0, preview - 0.2.7

Tag name is accepted as blank/empty space in the "Tag Control" window and it displays as a line separator in the "Tag List" when rig... Read more

0
votes
Fixed

Full value of float numbers not visible when viewed using Visual Effects...

Package: Visual Effect Graph

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Nov 27, 2019

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Version/s: 4.3.0

How to reproduce:1. Open attached project "Case_1201498"2. Open in the Project window "Assets/VFX/TrigFunctions.vfx" using the Visua... Read more

0
votes
Fixed

[Package Manager] My Assets download progress label is hard to read when...

Packman

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Nov 29, 2019

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Version/s: 2019.3, 2020.1, 2020.1.0a15

When downloading an asset from the My Assets section of the Package Manager, the download progress label is very hard to read when u... Read more

0
votes
Fixed

IndexOutOfRangeException is thrown when undoing new Animator layer creat...

Animation

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Nov 28, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a12

How to reproduce:1. Create a new project2. Open Console Window and Animator Window with Layers view active3. Create a new Animation ... Read more

1
votes
Won't Fix

IL2CPP Master build crashes when a job with a pointer variable with Nati...

IL2CPP

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Nov 04, 2019

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Version/s: 2018.4, 2019.3.0b9, 2020.1

How to reproduce:1. Open the attached project "1195977.zip"2. Build and run the project Reproducible with: 2018.4.14f1, 2020.1.0a15 ... Read more

2
votes
Fixed

[Animation Stream] binding AnimationStream handles on a nested "Humanoid...

Animation

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Nov 29, 2019

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Version/s: 2019.2.10f1, 2019.3.0f1

This issue now only occurs with Humanoid characters. Same issue on generic hierarchy was addressed with bug#1183581 As soon as you "... Read more

0
votes
Fixed

The Attach button is disabled in Target GameObject panel in Visual Effec...

Package: Visual Effect Graph

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Nov 28, 2019

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Version/s: 4.3.0, 7.1.6

How to reproduce:1. Open the project "VisualEffectGraph"2. Open the scene "SampleScene"3. Select the child "New VFX" of the GameObje... Read more

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