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Error appears in the Console when triggering a build from the compilatio...
How to reproduce:1. Open the user's attached project2. In the top bar menu select Support > Build Dev Player3. Wait for the build... Read more
[HDRP] Area Lights shadow artifacts are shown in the Game view when Use ...
How to reproduce:1. Open the user's attached "AreaLightsShadowsRepro.zip" project2. Open "SampleScene" Scene3. Disable "Use Render G... Read more
MissingReferenceException when Reimporting All Assets with Domain Reload...
How to reproduce:1. Open the attached project "KalsiumHeroes.zip"2. Open Assets/App.unity3. Reimport All Assets (Assets > Reimpor... Read more
[UI Builder] VisualTreeAsset.contentHash is not updated after saving whe...
How to reproduce:1. Open the attached project's Scene labeled "TestScene"2. Open the UI Builder window (Window->UI Toolkit->Ui... Read more
ReadOnly labels value can be changed when moving it's slider if the labe...
How to reproduce:1. Open the user's attached "UIToolkitReadonlyIssue-2021.1.zip" project2. Go Test -> MyEditorWindow3. Click on "... Read more
Crash on FMOD::ChannelGroup::addGroup when importing MIXER file with FMOD
How to reproduce:1. Open the attached project from "1335777casefmod.zip"2. Observe crash Reproducible with: 2021.2.0a16Not reproduci... Read more
Editor crashes when executing Undo action after Audio Source component i...
Reproduction steps:1. Open the attached project ("1335691R.zip")2. Open the "Cube" prefab3. Add Audio Source component to prefab4. E... Read more
Prefab doesn't get enabled in the Hierarchy after changing Scene and the...
How to reproduce:1. Open the user's attached "SetActiveTest.zip" project2. Open the "SetActiveTest" Scene3. Enter Play Mode4. Press ... Read more
Recent Scenes break after upgrading project
Steps to reproduce:1. Open project from Case 13001042. Open any scene inside the project3. Open another (different) scene4. Go to Fi... Read more
[2D] SpriteResolver generates garbage every few frames when playing an a...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Open the Profiler window (Window... Read more
All about bugs
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Latest issues
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
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- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered