Search Issue Tracker
Fixed in 2021.2.X
Votes
1
Found in
2019.4
2020.3
2021.1
2021.2
2021.2.0a17
Issue ID
1336197
Regression
No
MissingReferenceException when Reimporting All Assets with Domain Reloading disabled
How to reproduce:
1. Open the attached project "KalsiumHeroes.zip"
2. Open Assets/App.unity
3. Reimport All Assets (Assets > Reimport All)
4. Enter Play Mode
5. Press the "Button" in the Game view
Expected result: "SomeComponentPrefab" was instantiated
Actual result: "SomeComponentPrefab" was not instantiated and "MissingReferenceException" error was thrown
Reproducible with: 2019.4.27f1, 2020.3.10f1, 2021.1.8f1, 2021.2.0a18
Could not test with: 2018.4.35f1 (Play Mode options not available)
Notes:
- Reassigning reference to "SomeComponentPrefab" fixes this issue
- Enabling Domain Reloading fixes this issue
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SystemInfo.get_graphicsDeviceName() is generating garbage GC Alloc when using Metal graphics API
- Crash on D3D12CommonShader::ApplyGpuProgram when attaching material which samples "_UnityFBInput0" to "Full Screen Pass Renderer Feature" Component
- SpeedTree meshes and objects count differs when comparing the numbers in the Player with the Editor
- Model and Prefab Preview icons are not updated after upgrading associated Materials to URP
- Game view is rendered white when viewing the Editor with HDR display and Post Proccesing is enabled on the Main Camera with 2D URP
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0b1