Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
0
Found in
2021.2.0a5
2021.2.0a17
Issue ID
1338322
Regression
Yes
Recent Scenes break after upgrading project
Steps to reproduce:
1. Open project from Case 1300104
2. Open any scene inside the project
3. Open another (different) scene
4. Go to File > Open Recent Scene
5. Pick an entry different from the currently open scene
Actual result: TheĀ scene doesn't open.
Expected result: The scene opens or it shouldn't be added to the "Open Recent Scene" menu.
Note: this issue only appears when upgrading a project from any earlier version to 2021.2.0a5 or above. The Recent Scene functionality was changed to store scene entries by GUID rather than by a string path inside the EditorUserSettings and that fails to upgrade properly.
Workaround: delete all entries related to RecentlyUsedScenePath from YourProject/UserSettings/EditorUserSettings.asset after upgrading to 2021.2.0a5 or later. This way there will be no dangling string entries that break the Open Recent Scene menu.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
Add comment