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Fixed in trunk
Votes
0
Found in [Package]
1.0.0-preview.14
Issue ID
1336924
Regression
No
[UI Builder] VisualTreeAsset.contentHash is not updated after saving when UXML files uses an USS
How to reproduce:
1. Open the attached project's Scene labeled "TestScene"
2. Open the UI Builder window (Window->UI Toolkit->Ui Builder)
3. Make an edit in the "test.uxml" file
4. Save the file
5. Preview the log in the Console Window
6. Add a Style Sheet
7. Make a change to the "text.uxml" file again
8. Preview the Console Window
Expected result: The content hash is updated
Actual result: The content hash is not updated
Reproducible with: 1.0.0-previrew.14 (2020.3.10f1), 2021.1.8f1, 2021.2.0a17
Couldn't test with: 1.0.0-preview.14 (2019.4.27f1, content hash property is internal), 2018.4.27f1 (Package not available)
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Resolution Note (fix version trunk):
Fixed in Unity 2021.2.0a21 and above