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0
votes
Fixed

x86_64 build has wrong file ending

Linux

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Jun 13, 2014

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Version/s: 5.0.0a12

-e: 64bit build end on x86 instead of x86_64, file itself is still correct though -repro:--make 64bit linux build--NOTICE wrong file... Read more

2
votes
Won't Fix

Serialized members of reference type are null until "poked" to serialize

Serialization

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Jun 13, 2014

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Version/s: 4.6.0b10

To reproduce:1. Open attached project. It contains a script that contains a few different serialized members2. Attach the script to ... Read more

3
votes
Fixed

InputField cursor position doesn't respect Text vertical alignment

UI

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Jun 13, 2014

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Version/s: 4.6.0b10

Steps to reproduce:1. Open the attached project and the scene2. Press play3. Click on the white box4. Observe that cursor position d... Read more

0
votes
Fixed

exluded resolution aspect ratios shown in linux screen selector

Linux

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Jun 13, 2014

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Version/s: 4.5.1f3

-e: see title -repro:--open player settings--uncheck several aspect ratios under "Resolution and Presentation" options--build for Li... Read more

0
votes
Not Reproducible

Selecting a prefab in project view throws Array index is out

Inspector Functionality

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Jun 13, 2014

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Version/s: 5.0.0a12

To reproduce:1. Open attached project2. Select Cloth prefab in project viewExpected result: The prefab gets selectedActual result: T... Read more

7
votes
Not Reproducible

GameObject highlight in Hierarchy looks broken

IMGUI

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Jun 14, 2014

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Version/s: 4.5.1p1

See attached image for badly looking GameObject highlight To repro: 1. Create a C# script with the following code:Code (CSharp): usi... Read more

1
votes
Fixed

Asset store rendering problems with DX11 on certain graphics cards

Editor - Other

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Jun 16, 2014

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Version/s: 4.5.0

In 4.5 the editor runs with DX11 by default which causes rendering issues for the asset store on certain graphics cards graphic card... Read more

0
votes
Postponed

Font texture not available in Texture Selection window

Editor - Other

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Jun 16, 2014

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Version/s: 4.5.1p1

- Open attached project and select the New Material asset- Click on the Texture slot in the material to pick a texture Notice that t... Read more

2
votes
Fixed

Incorrect conditional compilation symbols when building project with "Un...

Windows Store Apps

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Jun 16, 2014

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Version/s: 4.5.0f6

Building a Windows Store App project with "Unity C# Projects" option checked, results in projects are being created with the wrong U... Read more

0
votes
Fixed

A disabled Button on a Panel that is set to Inactive will not show the d...

UI

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Jun 13, 2014

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Version/s: 4.6.0b10

To reproduce this bug: 1. Open the project2. Open DisableButtonScene3. Play4. Press 'Disable Button', which disables 'Button' script... Read more

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