Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.4.6f1
Issue ID
1062277
Regression
No
"Find References In Scene" lists GameObjects without a reference after removing the reference from GameObjects made from Prefabs
How to reproduce:
1. Create a new Unity project
2. Create a new Prefab and add any Component to that Prefab
3. Create a Script and attach it to the prefab
4. Drag the Prefab onto the Scene to create a GameObject
5. Remove the attached Script Component from the GameObject
6. Right-click the Script in the Project window and select "Find References In Scene"
Expected result: the GameObject created from the Prefab does not show up as a reference
Actual result: the GameObject created from the Prefab is still listed as a reference, despite no longer having the Script associated with it
Reproducible with: 2017.1.5f1, 2017.2.3p2, 2017.4.8f1, 2018.1.9f1, 2018.2.1f1, 2018.3.0a6
Notes:
Reproduces with any Asset, that can be attached to a Component
Does not reproduce when after deleting the referenced Component the only Component left on the GameObject is 'Transform'
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
Fixed in 2018.4 and newer