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Light baking gets stuck in a infinite loop when unloading a light baked ...
How to reproduce:1. Open the attached project "LightBaking_20052021.zip"2. Open SampleScene_A3. Click Window > Rendering > Lig... Read more
[Android] [InputSystem] Callback is not called for multiple touches afte...
Steps to reproduce:1. Open the attached project "1335140TestInput.zip"2. Build and run the "SampleScene" Scene3. Rapidly click the s... Read more
Surface Arc Gizmo in Platform Effector 2D Component not being shown when...
Reproduction steps:1. Open the Project "case_1336037-Platformer"2. Open the Scene "SampleScene"3. Go to Window>Layouts>Load La... Read more
[Packman] Package versions are sorted incorectly
How to reproduce:1. Open the user's attached project2. Open Package Manager and expand the InputSystem (make sure that pre-release p... Read more
Animator Window grid does not cover the entire graph area
Steps to reproduce:1. Create/Open any Unity project2. Open Window->Animation->Animator3. Zoom in or out and observe the grid c... Read more
[2D] Options from Sprite Editor Window get overlapped on resizing its wi...
When the 'Sprite Editor' Window is opened for any texture file then on decreasing its length, multiple property names get overlapped... Read more
[Cloth] Cloth component assigned to subdivided plane mesh crashes editor
Steps to reproduce:1. Open attached project SampleScene2. Select GameObject component make sure MeshFilter and SkinnedMeshRenderer h... Read more
[Overlays] EditorToolbarDropdownToggle doesn't show its text
1. Open a new project with Unity that contains new overlays feature2. Import the attached script3. Press space in the scene view to ... Read more
[Terrain][URP] Opacity as density blends incorrectly on basemap
Repro steps:1. Download the Terrain Sample Asset Pack from the asset store and import it2. use URP3. Create a terrain4. change to th... Read more
Subasset ordering changes in version control when removing and re-adding...
How to reproduce:1. Open the attached project "SubAssetOrder.zip"2. Add project to GitHub Desktop or another similar tool3. Select A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used