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[Dashboard - Multiplayer] "Global CCU Limit " field becomes empty after ...
"Global CCU Limit " field on "Configuration" tab becomes empty after setting out of bound value for the same field on "Live Mode" t... Read more
ParticleSystem Birth SubEmitter doesn't always fire when using random be...
Steps to reproduce: 1.Open attached 'SubEmitterLifetime' Unity project 2.Open scene ‘MainScene’ 3.Enter Play mode Expected results:... Read more
[iOS][IL2CPP] UnityLinker.exe fails to run when building for iOS platform
To reproduce: 1. Open attached project 2. Build for iOS platform Expected: Unity builds project successfully. Actual: Build fails b... Read more
[Regression] SpeedTree preview is not displayed/messed up when multisele...
Steps to repro: 1. Open attached project; 2. Go to Project folder; 3. Multiselect 4 .spm tree prefabs; 4. Observe preview rendering... Read more
Inspector window's preview shows all selected objects in each icon tile ...
To reproduce: 1. Open new project 2. Create 2 or more prefabs from any standard objects 3. In Project window, holding ctrl, select c... Read more
DLL files are not excluded during building for standalone platform, even...
To reproduce: 1. Open the project, attached by the user (TestCreatingDll.zip) 2. In the Project view, select TestDll_Editor asset 3... Read more
VSTU: Node not supported: 'Vector3 - Vector3
Adding a Vector3 operation to the Visual Studio 2017 Watch window displays: "Node not supported: 'b - a' " How to reproduce: 1. Ope... Read more
Crash in GdipCreateBitmapFromStream when calling System.Drawing.Bitmap c...
To reproduce: 1. Open the project, attached by the user (GifWriterCrash.zip) 2. Open "1" scene 3. Enter Play mode 4. Press E on the... Read more
[Regression] 'AssetImporterEditor: assetEditor has null targets!' is sho...
Steps to repro: 1. Open attached project; 2. In the Project folder multiselect four .spm prefabs by shift-clicking on them; 3. In t... Read more
[OSX][New scripting runtime] Editor crashes after attaching VS debugger ...
1. What happened Reproducible on OS X with new runtime only - doesn't happen on legacy Mono. Editor crashes, with no Bug Reporter be... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Player remains in Windows Background processes when the application is closed
- [Android] The built-in URP shaders Lit, Complex Lit and the Simple Lit are not rendered when built on Android devices with an Adreno 300 series GPUs
- "Radio Button" disappears when added under the "RadioButtonGroup" and the parent Visual Element is selected
- ScrollView Scrollbar is jittering when Movement Type "Elastic" is selected and a mouse with a freewheel is used
- [WebGL]"TypeError: Cannot read properties of undefined (reading 'length')" error is thrown when starting the Player when config.autoSyncPersistentDataPath is set to true