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Fixed in 2017.3.0f3
Fixed in 2017.2.X
Votes
7
Found in
2017.2.0b7
Issue ID
941148
Regression
Yes
[iOS][IL2CPP] UnityLinker.exe fails to run when building for iOS platform
To reproduce:
1. Open attached project
2. Build for iOS platform
Expected: Unity builds project successfully.
Actual: Build fails because UnityLinker didn't run properly.
Reproduced with: 2017.2.0b2, 2017.2.0b7, 2017.3.0a4
Not reproducible with: 2017.1.0p3, 2017.2.0b1
Regression since 2017.2.0b2
Fixed in: 2017.3.0a7
Backported to 2017.2.0b11
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networm
Aug 28, 2020 00:28
It seems that you are using Windows 7. And the problem is that you didn't install the latest .Net Framework.
I installed .Net Framework 4.8 on Windows 7 and then Unity build Android IL2CPP successfully.
Environments:
- Windows 7
- .Net Framework 4.8
- Unity 2018.4.25f1
ISTA33
Aug 10, 2020 02:27
The New Solution Here Veryyyy easyyyy
https://www.youtube.com/watch?v=3obkNiuInU0
ISTA33
Aug 10, 2020 01:43
**** Here Is The Solution That Everybody Loking For it :
https://www.youtube.com/watch?v=zYIGZjGN05Q
JollyByte
Dec 07, 2019 07:23
I know this is old but I came across the same issue in version 2019.3.0f1 as I found my solution:
The ASP.NET version built in windows. That cannot be upgraded and my windows build was outdated. I had to updated to Windows 10 Pro 1909 which has the latest ASP.NET framework version. Hope this helps some of you.
https://www.microsoft.com/en-us/software-download/windows10
mzr_developer
Jul 22, 2019 01:24
We have the same issue in Unity 2019.1.10f1.
sangshuai
Mar 20, 2019 09:43
Is that solved now
milad440550
Aug 28, 2018 12:37
It works if you delete, by just deleting link.xml file, but I need the XML file. -_-
zcwfeng
May 28, 2018 10:17
1.Failed running /Applications/Unity/Unity.app/Contents/il2cpp/build/UnityLinker.exe --api=NET_2_0_Subset
2.Exception: /Applications/Unity/Unity.app/Contents/il2cpp/build/UnityLinker.exe did not run properly!
3.Build completed with a result of 'Failed'
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
4.UnityEditor.BuildPlayerWindow+BuildMethodException: 4 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) [0x00207] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:172
at UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean askForBuildLocation, BuildOptions defaultBuildOptions) [0x00050] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:83
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
No one can solve it ??? I can only see the problems in the Problems List but no one to solve it????
Hyperlink_Unity3D
Mar 22, 2018 06:06
I was facing same issue when I upgrade Unity from 2017.1 to 2017.3.0f3.
You can handle this issue by deleting library folder from your project directory.
It worked in my case, hope to work in yours :)
Hyperlink_Unity3D
Mar 22, 2018 06:05
I was facing same issue when I upgrade Unity from 2017.1 to 2017.3.0f3.
You can handle this issue by deleting library folder from your project directory.
It worked in my, hope to work in yours :)