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Fixed in Unity 2017.3.0f3

Votes

7

Found in

2017.2.0b7

Issue ID

941148

Regression

Yes

[iOS][IL2CPP] UnityLinker.exe fails to run when building for iOS platform

IL2CPP

-

-

Priority: 3Not yet prioritized for a release

-

Severity: 2No workaround

To reproduce:
1. Open attached project
2. Build for iOS platform

Expected: Unity builds project successfully.
Actual: Build fails because UnityLinker didn't run properly.

Reproduced with: 2017.2.0b2, 2017.2.0b7, 2017.3.0a4
Not reproducible with: 2017.1.0p3, 2017.2.0b1
Regression since 2017.2.0b2

Fixed in: 2017.3.0a7
Backported to 2017.2.0b11

Comments (13)

  1. A066d2778744ba828497a946077603c9?d=mm

    zcwfeng

    May 28, 2018 10:17

    1.Failed running /Applications/Unity/Unity.app/Contents/il2cpp/build/UnityLinker.exe --api=NET_2_0_Subset
    2.Exception: /Applications/Unity/Unity.app/Contents/il2cpp/build/UnityLinker.exe did not run properly!
    3.Build completed with a result of 'Failed'
    UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
    4.UnityEditor.BuildPlayerWindow+BuildMethodException: 4 errors
    at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) [0x00207] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:172
    at UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean askForBuildLocation, BuildOptions defaultBuildOptions) [0x00050] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:83
    UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

    No one can solve it ??? I can only see the problems in the Problems List but no one to solve it????

  2. 7ba24de5629a1760ede4fbdbeae3d666?d=mm

    Hyperlink_Unity3D

    Mar 22, 2018 06:06

    I was facing same issue when I upgrade Unity from 2017.1 to 2017.3.0f3.
    You can handle this issue by deleting library folder from your project directory.
    It worked in my case, hope to work in yours :)

  3. 7ba24de5629a1760ede4fbdbeae3d666?d=mm

    Hyperlink_Unity3D

    Mar 22, 2018 06:05

    I was facing same issue when I upgrade Unity from 2017.1 to 2017.3.0f3.
    You can handle this issue by deleting library folder from your project directory.
    It worked in my, hope to work in yours :)

  4. 48caed1d1d228fa03d505183e9c5087a?d=mm

    activeseaport

    Mar 19, 2018 20:41

    I'm experiencing similar build errors when building to IOS via Unity 2017.1.0f3. Definitely a bummer.

    1) Failed running /Applications/Unity/Unity.app/Contents/il2cpp/build/UnityLinker.exe --api=NET_2_0_Subset

    2) Exception: /Applications/Unity/Unity.app/Contents/il2cpp/build/UnityLinker.exe did not run properly!

  5. D1046e176e3436515b7339184e32a0c9?d=mm

    zero_null

    Feb 25, 2018 18:56

    same issue on 2017.3.0f3 on UWP build ?

  6. 561c87defa47f19fa3f5bd29721fc5b3?d=mm

    unity_jwK_TKuxMtfnww

    Jan 30, 2018 02:56

    UWP has the same error

  7. 1f081fe996b92121fc124c9f51b76118?d=mm

    frothiny

    Jan 29, 2018 09:08

    I have the same problem building for UWP in version 2017.3.0f3

  8. 0521d1d373c1a01c1420d44808de9310?d=mm

    LampRabbit

    Jan 15, 2018 03:53

    Happening in 2017.3.0f3 for both iOS and Android

  9. 0d414a6845a7b84f77e898510a0fdbc8?d=mm

    jeremytm

    Jan 04, 2018 22:14

    Still happening in 2017.3.0f3

  10. E3553ac73881e9e1e2464136ceb33008?d=mm

    danbfx

    Dec 24, 2017 23:48

    We still can't build to iOS in 2017.3.0F3. We can build fine in 2017.1 but in 2017.3.F3 we get

    Failed running C:\Program Files\Unity2017_3_0F3\Editor\Data\il2cpp/build/UnityLinker.exe --api=NET_2_0

    How can this be fixed?

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