Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 2017.1.X, 2017.2.X
Votes
0
Found in
2017.2.0b7
Issue ID
941204
Regression
Yes
[OSX][New scripting runtime] Editor crashes after attaching VS debugger few times
1. What happened
Reproducible on OS X with new runtime only - doesn't happen on legacy Mono. Editor crashes, with no Bug Reporter being invoked after Visual Studio debugger gets attached and detached few times.
This is a regression from 2017.1.0p3
2. How we can reproduce it using the example you attached
- Attached is an empty project with 1 default script.
- Open script in VS
- Attach VS to the Editor with 'Play' debugger btn and wait few seconds (2-3)
- Stop the debugger and wait few seconds (2-3)
- Start
- Stop
- Start (overall - 3rd attempt. for me it always crashes at this moment)
>>> Crash. Only OSX crash reporter is invoked
Editor log ends with:
=================================================================
Got a SIGABRT while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
Reproducible in 2017.2.0b7 and 2017.3.0a3.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected
Add comment