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[Metal] Project does not open on second launch if Preloaded Shaders are ...
How to reproduce:1. Create new Unity project2. Go to Edit --> Project Settings --> Player and enable Metal Editor Support3. Go... Read more
Objects lighten up by light probes in Gamma Color Space looks too bright
To reproduce the bug please follow the steps1. Open case_678167 project2. Bake scene lighting (Lighting window -> Build)3. Cube t... Read more
[UI Builder] NullReferenceException error is thrown on clicking on Align...
NullReferenceException error is thrown on clicking on:-Align Items control.-Justify Contents control.-Flex Direction control. Steps ... Read more
Disabled assets in Import Unity Package window aren't tracked but count ...
Steps to reproduce: Navigate to Tanks! Tutorial and click on 'Add to my assets' Open a Unity project Open Package Manager via Window... Read more
[Regression][HelpTab] 2 segment separator lines are rendered in Help con...
Steps to repro: 1. Open Unity;2. Create new project;3. Expand 'Help' context menu tab;4. Observe element's rendering inside the 'Hel... Read more
Command buffers don't work until the camera is re-enabled
Steps to reproduce:1. Open project2. Open "editor_tool_scene" scene3. Go to Main Camera in object hierarchy and locate "Simple Scree... Read more
Animation Previewer model drag'n'drop is broken
With Generic animation clips, when you drag'N'drop a model in the Inspector Animation preview, nothing happens, the model is not loa... Read more
[TextMeshPro] A lot of submesh children are created when a specific text...
Reproduction steps:1. Open the attached “ExampleProject” project2. Open the “Assets/Scenes/SampleScene” scene3. Enter the Play mode4... Read more
Indirect light is not generated when using Realtime Global Illumination ...
How to reproduce:1. Download and open the project "1152091.zip"2. Select Indirect draw mode in the Scene window3. Inspect the Scene ... Read more
Rotation Constraints constrain in Local Space rather than World Space
How to reproduce: 1. Open attached project2. Open scene unity4TorqueTester.unity- Scene contains 3 cubes:- Cube 1 (NormalCube) is no... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open