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[Recorder] Unable to add Reference keys with ArgumentOutOfRangeException...
Unable to add Reference keys with ArgumentOutOfRangeException in the Recorder Bindings component. Steps to repro:1. Create a new HDR... Read more
The movement speed of an Animation is inconsistent for a single frame wh...
How to reproduce:1. Open the user's attached "Anim" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Inspect the creat... Read more
Read-only fields can be modified with the mouse dragger
Numeric fields such as IntegerField, FloatField and DoubleField support a "isReadOnly" property to prevent modification.While this c... Read more
[XR SDK] UI buttons does not execute action when multiple XR Ray Interac...
Reproduction steps:1. Open the attached project ("XRRay UI Bug.zip")2. Open the "SampleScene" scene3. Enter Play mode4. Using the le... Read more
The Editor freezes when adding an element to a list of serialized interf...
How to reproduce:1. Open the attached project from "1332177caseListFreeze.zip"2. Open Scene "Chech This Scene"3. Click on object "Ch... Read more
Undoing UDocument Sort Order does not take effect
Undoing UDocument Sort Order does not take effect, e.g. the value is changed in the Inspector but the hierarchy isn't updated and no... Read more
[Shadergraph] Shadergraph menu in Assets right click menu is at the bottom
Was working correctly as of Version: 2021.2.0a15.2125Location changed in Version: 2021.2.0a16.2250 Repro steps:1. Use a project with... Read more
[Shadergraph] Subgraphs should have different stage limitations for diff...
Note: despite not technically being a regression due to being a bug with a later introduced feature, this bug will stop you from bei... Read more
Crash on recompile when updating a package after being in Play Mode
Reproduction steps:1. Open attached project "Atwater_Thin_UnityCrashTest.zip"2. Enter PlayMode3. Press "Z" to open the debug menu4. ... Read more
[OpenGLES3] Draw calls aren't batched when using SRP batcher
Repro steps:1. Open the attached project "LightmapSRPBatching"2. Build and Run a player with OpenGLES33. Connect and Enable the Fram... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects