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[Editor] Particle rendering breaks if loading RenderDoc after rendering ...
Create empty project Create Particle System Play Particle System Load RenderDoc via the in-Editor button Notice particle rendering i... Read more
Package visibility toggle is ignored when searching in the Project window
How to reproduce:1. Open the user's attached project2. In the Project window toolbar toggle the Package visibility toggle3. In the s... Read more
"Unknown managed type referenced" error is thrown when importing an Asse...
Reproduction steps:1. Open the attached project (bug.zip)2. Open the Package Manager and select the Localization package3. Import th... Read more
[Android][Input System] TouchPhase fails to complete after taking a scre...
Reproduction steps:1. Open the attached user's project "tt1.zip"2. In the Project Window under the "Scenes" folder open "SampleScene... Read more
[iOS][Metal] GPU errors on older devices when WebCamTexture.wrapMode is ...
Reproduction steps:1. Open attached project "Case_1309523"2. Build and deploy the Scene "Camera" to a device3. In the Build, click "... Read more
[BuildPipeline] Script loses reference to ScriptableObject when loading ...
Steps to reproduce:1. Download and open the project "Test.zip"2. Add all the scenes in Assets/Scenes to Scenes In Build (File > B... Read more
[Input System] Unity Events called twice when using Player Input Manager...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Click the left mouse button4. In... Read more
Editor freezes when clicking on Presets while being in a Project Setting...
How to reproduce:1. Open the user's attached "PresetsIssue.zip" project2. Go Edit -> Project Settings3. In the Project Settings w... Read more
Undo stack is desynchronised when undoing changes in Play Mode and reset...
How to reproduce:1. Create a new project using the default 3D template2. In the Hierarchy, create two GameObject3. Enter the Play Mo... Read more
Hover state resets when there is another UI Toolkit element in the same ...
Reproduction steps:1. Open user's project "FontTest.zip"2. Open "SampleScene" Scene3. Enter Play Mode4. Notice how the "Rotate me!" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used