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0
votes
Duplicate

[iOS 8.x] Stretched camera behaviour on iOS 8.x

iOS

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Jun 14, 2018

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Version/s: 2017.4.5f1

To reproduce:1. Open users attached project "ReproProject.zip"2. Build for iOS 8.x device3. Observe as the Unity splash screen is in... Read more

0
votes
By Design

Automatically generated sprite outline is less detailed than in older ve...

2D

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Jun 04, 2018

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Version/s: 2018.1.0a5, 2018.1.0a6

To reproduce:1. Create a new Unity project2. Import attached texture "groundGrass.png"3. Make sure Texture Type is set to Sprite and... Read more

0
votes
Fixed

Primary screen window size turns to native when using more than one display

Windows

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May 22, 2018

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Version/s: 2017.2.0b7, 2017.3.0a4, 2018.1.0f2

How to reproduce:1. Open the attached project2. Open DoubleDisplay.cs script3. For methods Display.displays[0].SetParams and Display... Read more

0
votes
Fixed

Editor crashes on Animation::SetVisibleInternal after animation componen...

Animation

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May 23, 2018

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Version/s: 2017.4.1f1

How to reproduce:1. Open the "terratech.zip" project2. Open the "game" scene3. Enter Play mode4. Press New Game5. Select Campaign6. ... Read more

0
votes
Fixed

The Editor freezes when applying changes to a prefab which has child Gam...

2D

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Jun 13, 2018

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Version/s: 2018.1.4f1

Repro steps:1. Open user attached project2. Select game object "Arena" in the Hierarchy3. Select its child game object "Tilemap"4. D... Read more

1
votes
Postponed
0
votes
Won't Fix

[Cardboard] [iOS] Eyes are stretched horizontally when a project is buil...

XR SDK

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Jun 14, 2018

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Version/s: 2017.3.0f3, 2018.3.0a2

Eyes are stretched horizontally when a project is build using cardboard SDK Steps to reproduce:1. Open attached project2. File > ... Read more

0
votes
Fixed

[Graphics] Selection outline color differs between linear and gamma colo...

Graphics - General

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Apr 20, 2018

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Version/s: 2018.1.0b13

[Graphics] Selection outline color differs between linear and gamma colour space for the same values. Reproduction steps:1. Select a... Read more

0
votes
By Design

NativeArray's performance on iOS is not as expected like in editor and A...

Package: Entities

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Jun 10, 2018

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Version/s: 0.0.12-preview.4

To reproduce:1. Open users attached project "DestroyEntityBug.zip"2. Open "SampleScene.unity" scene3. Enter play mode4. Observe the ... Read more

0
votes
Not Reproducible

[Android] In game FPS drop to 15-30 and time is equal to 60-72 ms

Mobile

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May 12, 2018

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Version/s: 2017.2.0a1, 2017.4.0f1, 2018.1.0a1, 2018.1.0f2, 2018.2.0a1, 2018.3.0a1

Reproduction steps:1. Download "vortex.zip" project and open in Unity2. Build And Run3. In game click "Upgrades" Expected: FPS are a... Read more

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