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Drop-down menu under Alembic Exporter component doesn't open when arrow ...
Repro steps:1. Open the attached project in "test-1190042.zip"2. Go to Assets > Scenes > SampleScene3. Click on the Directiona... Read more
LazyLoadReference<Object>.isSet returns True when Reference Object is se...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter Play Mode and Inspect the Console Window Expecte... Read more
[ADBv2][Accelerator] Cache Server v2 not updating Compute Shader resulti...
Reproduction steps:1. Set-up Accelerator and delete projects "Library" folder2. Open "ARGBAsyncReadback.zip" project with this cmd a... Read more
[Tilemap][Animation] Crash when stop previewing the Animation on the Til...
To reproduce:1. Open the QA's attached project "TilemapCrash"2. Select the Tilemap in the Hierarchy3. Switch Tilemap's Renderer mode... Read more
Console Window filter stops displaying the used Value after entering Pla...
Reproduction steps:1. Open the attached project named Case_11974942. Open the SampleScene3. Enter Play mode4. Observe 15 messages in... Read more
[HDRP] SurfaceOptionUIBlock.DoOpaqueRenderingPassPopup error when in wir...
How to reproduce:1. Open the "testScene" Scene in the "case_1184602.zip" Unity project2. Switch to Wireframe scene view3. Select the... Read more
[Memory Profiler] Different sizes are shown for ASTC textures between th...
Different sizes are shown for ASTC type textures between the Texture Importer Preview window and the Memory Profiler window Reproduc... Read more
Crash on ActiveEditorTracker::ForceReloadInspector when AssetDatabase.Sa...
Steps to reproduce:1. Open the project attached by the user ("saveassets-crash.zip")2. Select "Something.asset" in the Project View3... Read more
[Animation] Animation Clips are populated from the Animator, but not the...
Reproduction steps:1. Open "1198771" project2. Select "Share" GameObject3. In the Animation window click on the Animation Clip dropd... Read more
Crash on SerializedProperty::GetStringValue when changing string field i...
How to reproduce:1. Open user attached project "UnityBugExplorer.zip"2. Select TestSO scriptable object3. Enter a long string (20+ c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open