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0
votes
Fixed

Other ScriptedImporters in the Project are not registered when a Scripte...

Asset - Importers

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May 05, 2021

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Version/s: 2019.4, 2020.2, 2020.3, 2021.1, 2021.2, 2021.2.0a15

How to reproduce:1. Open the user's attached project2. In the Project window observe the 'CompanionCube' Asset Expected result: The ... Read more

0
votes
Fixed

[VCS, AssetDatabase] AssetDatabase.DeleteAsset throws an error if the pa...

Package: Version Control

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May 04, 2021

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Version/s: 2020.1.0a17, 2021.1, 2021.2, 2021.2.0a13

How to reproduce:1. Open the user's attached project2. Make sure that Version Control Mode is set as Perforce in the Project Setting... Read more

1
votes
By Design

[HDRP] Decal Material's texture is not updated when it's set during runt...

Package: Scriptable Render Pipeline HD

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May 04, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "RuntimeDecalBug.zip" project2. Open the "SampleScene"3. Enter Play Mode4. Press the Sc... Read more

0
votes
Fixed

[HDRP] Unlit Shader becomes lighter in Play Mode when Color-Buffer forma...

Package: Scriptable Render Pipeline HD

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May 04, 2021

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Version/s: 9.0.0-preview.13

How to reproduce:1. Open the user's attached "HDRPAlphaIssueTest" project2. Open the Scene "debugScene"3. Open the Game view (Window... Read more

1
votes
Duplicate

Script loses reference to a MonoBehaviour after adding Serialized variab...

Serialization

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Apr 24, 2021

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Version/s: 2020.3, 2021.1, 2021.1.3f1, 2021.2

How to reproduce:1. Open the attached project "Roguecaster.zip"2. Go to Assets > _Game > Scripts > Units > AIComponent3.... Read more

0
votes
Fixed

Baked cookies are offset between GPU and CPU lightmapper

Progressive Lightmapper

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May 05, 2021

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Version/s:

Steps to reproduce: 1. Open the attached repro project2. Bake the scene using the CPU PLM3. Bake the scene using the GPU PLM4. Notic... Read more

6
votes
Fixed

RectMask2D Softness property has no effect when used on TextMeshPro Text

Package: TextMeshPro

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Apr 23, 2021

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Version/s: 2019.4.18f1, 2019.4.24f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "TMP_Soft_Mask.zip" project2. Open the "SampleScene" Scene3. Observe the Game view Expe... Read more

0
votes
Fixed

"A GameObject name cannot be set to an empty string" warning is logged ...

Inspector Framework

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May 03, 2021

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Version/s: 2021.1.0a1, 2021.2, 2021.2.0a15

How to reproduce:1. Open the user's attached project2. In the Project window, expand sprite asset and select its first sub-asset (wi... Read more

4
votes
Postponed

PropertyDrawer.CreatePropertyGUI will not get called when using a Custom...

Package: UI Toolkit

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May 06, 2021

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Version/s: 1.0.0-preview.14

How to reproduce:1. Open the attached project2. Open SampleScene3. Select MyObject in the Scene Hierarchy4. Observe MyComponent in t... Read more

0
votes
Duplicate

Calling GetComponents method on non-empty List keeps old references to e...

Scripting

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Apr 27, 2021

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Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Download and open the attached project 'ComponentLeak.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. Obse... Read more

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