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Device Simulator System Language stays on the OS display language when S...
How to reproduce:1. Open the attached "1349995_Repro" project2. Open the "Lang" Scene3. Open the Device Simulator (Window->Genera... Read more
Errors are not thrown when user declines to run API Updater for imported...
Reproduction steps:1. Create Unity 2019.4.x project2. Import the attached package ("GoogleMobileAds-v6.0.1.unitypackage")3. Click "I... Read more
[VFX Graph] GraphicsBuffer throws 'Error while processing VFXType' when ...
How to reproduce:1. Open the attached project "case_1351830-Project.zip"2. Inspect the 'CustomData.cs' file3. Note that it's using s... Read more
Cannot resolve/suppress warnings when using deprecated/stripped properti...
How to reproduce:1. Open the attached project2. Inspect the "ImpossibleWarnings.cs" script3. Note that a warning is thrown for a dep... Read more
DragAndDrop.SceneDropHandler delegate is not called when dragging from E...
Reproduction steps:1. Open the attached project "DragAndDrop.zip"2. Open the "SampleScene" Scene3. Open the "Test Editor Window" fro... Read more
[Vulkan][Editor] The Scene's GameObjects textures are seemingly random a...
How to reproduce:1. Open the user's attached project "cubebug.zip"2. Look at the Scene view Expected result: The Scene's GameObjects... Read more
[TMP] Text scale changes are not handled when the lossyScale of the hier...
How to reproduce:1. Open the attached project's Scene labeled "TestScene"2. Enter the Play Mode3. In the Game View, inspect the Text... Read more
[Shader Graph] Transparent materials rendered using Path Tracing are ren...
Steps to reproduce:1. Download and open the project "U - BUGREPORT [path tracing bug with transparent shadergraphs].zip"2. Open Asse... Read more
Text underline is not a straight line
Repro Steps:1. Create a new project2. Create a UIToolkit asset and open it with the UI Builder3. Add a Label and set its text proper... Read more
Shader compilation fails with "implicit cast from "float" to "vec2"" err...
How to reproduce:1. Open the user's attached project2. Select Edit/Project Settings/Player/Other Settings and set OpenGLCore as Grap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size