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[Text Mesh Pro] horizontal alignment does not work when using <cspace> tags
Reproduction steps:1. Open project in "New Unity Project.zip" (1.3MB)2. Open SampleScene3. Inspect the 2 TMP Text Fields visible in ... Read more
[Settings] The selected Project Settings tab is reverted to the default ...
How to reproduce:1. Create a new Unity project2. Right-click in the Project window and go Create -> C# Script3. Go File -> Pro... Read more
Unity crashes when viewing a Particle System with GPU Instancing turned ...
How to reproduce:1. Open the user's attached "NewShaderCompiler.zip" project2. Open the "SampleScene" Scene3. Change the "Scriptable... Read more
Exception encountered error is thrown in the console when trying to load...
Steps to reproduce:1. Open the user's attached project "AddressablesBug.zip"2. Open the "SampleScene"3. Enter Play mode4. Wait for s... Read more
[URP] [Debug View] [Mobile] Lighting Features - missing “Everything” che...
How to reproduce:1. Create a new project2. Switch platform to Android or iOS3. Enable "Development Build" property in Build Settings... Read more
Recursion loop in UniversalRenderPipelineCameraEditor
To reproduce:1. Open UniversalRenderingExamples project2. Open 3DSkybox scene3. Select the "PlayerCam" Expected result: camera opens... Read more
Included shader dependencies are not recompiled when performing hot relo...
How to reproduce:1. Open the attached project named "RecompileCheck.zip"2. Open the Test shader file3. Observe the #if defined state... Read more
[URP] [Debug View] [Mobile] Debugger UI can't be opened with new Input S...
How to reproduce:1. Create a new project2. Switch platform to Android or iOS3. Enable "Development Build" property in Build Settings... Read more
[URP] [Debug View] [Mobile] Lighting Features - “None” can’t be marked
How to reproduce:1. Create a new project2. Switch platform to Android or iOS3. Enable "Development Build" property in Build Settings... Read more
Shaders fail compilation on Vulkan/GL when Material Override is set to A...
How to reproduce:1. Open the attached "HLSLcc-uintBitsToFloat-repro.zip" project2. Extract the "modified-graphics-packages.zip" to t... Read more
All about bugs
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