Search Issue Tracker
[ShaderGraph]When convert a color node into property, the color property...
Reproduces in 11.0.0Repro Steps:1. Create a color node in a shadergraph.2. Right-click convert the color node to property.3. The col... Read more
[IL2CPP][UIToolkit] Panel settings are not displayed in the Player when ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Observe that there's a red squar... Read more
The script is not opened when double clicking an error thrown from it in...
How to reproduce:1. Open the attached "1200408.zip" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Double click on t... Read more
Linux Editor only redraws panels on when they're being moused over when ...
How to reproduce:1. Create a new project2. In the menu bar open the "File" menu3. Keep opening menus from left to right all the way ... Read more
UXML files does not trigger OnOpenAssetAttribute callback
Reproduction steps:1. Open attached project "Test_UXMLOnOpen.zip"2. In Project window, open (double-click) any UXML file located in ... Read more
[MacOS] Editor crashes on RenderTexture::GetSRGBReadWrite() const when r...
How to reproduce:1. Extract the attached project ('a.zip')2. Open the Terminal and run the following command: "Unity path" -batchmod... Read more
AssetDatabase.SetImporterOverride doesn't fail when used on folders
How to reproduce:1. Open the user's attached project2. In the Project window select the 'Scenes' folder3. In the top bar menu select... Read more
DLL with Define Constraint included in BuildPlayerOptions.extraScripting...
Steps to reproduce:1. Download and open the user's attached project ("DefineConstraintsIssue-2021.1.zip")2. In the menu bar click Te... Read more
[Android] Device logs 'Color format for DP is invalid' when deploying wi...
Steps to reproduce:1. Open the attached project2. Open Android Logcat3. Connect Android device4. Build and run Expected results: no ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used