Search Issue Tracker
Fixed in 7.0.0-pre.2
Fixed in 6.0.1
Votes
0
Found in [Package]
5.1.0
Issue ID
1326983
Regression
No
[2d] [SpriteShape] SpriteShape Cache Geometry does not update when changing SpriteShape Profile.
This issue has no description.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Atlas remains loaded in memory after scene change or unloading assets
- Decompressing a DeflateStream under IL2CPP misses a few bytes
- Referred style sheet stays dirty after saving when using the UIBuilder
- The Height map Amplitude is not working when using HDRP/LayeredLit
- Infinite inertial tensor rotation values are not discarded (both AB and RB)
Resolution Note (fix version 7.0.0-pre.2):
A fix for this issue is available on 2D SpriteShape package 7.0.0-pre.2 and above with Unity 2021.2.0a20 and above