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3
votes
Fixed

[Shader Graph] Sprite Unlit Shader Graph master node doesn't output anyt...

Package: Scriptable Render Pipeline Universal

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Aug 31, 2020

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Version/s: 7.4.1

How to reproduce: 1. Open the attached '1274218.zip' project 2. Select 'Cube' in the Hierarchy 3. Observe the Scene View Expected r... Read more

0
votes
By Design

[Android][IL2CPP] Build fails when using linker-flag "--long-plt" in Pro...

Mobile

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Sep 07, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2

Repro steps: 1. Open attached project 2. Make sure IL2CPP is set as the Scripting Backend 3. Attempt to build the project Actual: B... Read more

0
votes
By Design

[URP] Inspector window and Game view become black when using Graphics.Bl...

Package: Scriptable Render Pipeline Universal

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Aug 10, 2020

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Version/s: 10.0.0-preview.26

How to reproduce: 1. Open the user's attached "Difference Analyzer.zip" project 2. Go to Window -> Layouts -> Default 3. Enter Play ... Read more

0
votes
Won't Fix

Devices with Android 10 and Mali GPU crash if using Mali Graphics Analyz...

Mobile

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Sep 08, 2020

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Version/s: 2019.4.7f1

How to reproduce: 1. Open attached project 2. Build on Android 10 with Mali GPU 3. After application is built it should crash imme... Read more

0
votes
Fixed

[Profiler] UI objects are not displayed in the Preview of Profiler's UI ...

Profiling

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Sep 08, 2020

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Version/s: 2020.2.0b1

How to reproduce: 1. Create a new 3D template project 2. Right-Click on the Hierarchy and create a new UI Image object 3. Open the P... Read more

0
votes
Fixed

[Profiler][SRP] UI objects are not displayed and a wrong background is d...

Profiling

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Sep 07, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.1, 2020.2

How to reproduce: 1. Create a new URP Template project 2. Create a new scene and add a Canvas with a UI Image 3. Open the Profiler ... Read more

0
votes
Fixed

Child GameObject is moved to an active Scene when the child GameObject's...

Scene Management

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Sep 07, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0b1

Child GameObject is moved to an active Scene when setting the child GameObject's parent to null and the current parent GameObject is... Read more

0
votes
Won't Fix

WebGL build crashes when ConcurrentDictionary.Count is called

WebGL

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May 01, 2020

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Version/s: 2018.4, 2019.3.9f1, 2020.2

Reproduction steps: 1. Open the user's attached project 2. Make a WebGL build and run it Reproducible with: 2018.4.27f1, 2019.4.10f... Read more

0
votes
Fixed

[InputSystem] Drag Threshold value is ignored for Scroll View after inte...

Package: Input System

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Sep 07, 2020

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Version/s: preview.6 - 1.0.0

How to reproduce: 1. Open user-submitted project (New Unity Project.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Drag the mous... Read more

0
votes
Fixed

[URP] [Regression] SimpleLit shader is not SRP Batcher compatible

Package: Scriptable Render Pipeline Universal

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Sep 08, 2020

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Version/s: URP 10.1.0-preview.19

Tested on Windows DX11 Steps: 1. Download attached project (20200908_urp.zip) 2. Open project with 2020.2 3. On ProjectView, search... Read more

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