Search Issue Tracker
Fixed in 10.1.0-preview.21
Votes
0
Found in [Package]
URP 10.1.0-preview.19
Issue ID
1276032
Regression
Yes
[URP] [Regression] SimpleLit shader is not SRP Batcher compatible
Tested on Windows DX11
Steps:
1. Download attached project (20200908_urp.zip)
2. Open project with 2020.2
3. On ProjectView, search in Packages and select "SimpleLit" shader
4. Right click > Reimport
5. Observe Inspector
Actual: SRP Batcher is not compatible. UnityPerMaterial CBuffer inconsistent size inside a SubShader (DepthNormal)
Reproducible:
URP 10.1.0-preview.19 + 2020.2.0b2
Not-reproducible:
URP 8.2.0 + 2020.2.0b2
URP 8.1.0 + 2020.2.0b2
URP 7.3.1 + 2019.4.10f1
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Object position shifts when selecting multiple Text Objects and expanding the Extra Settings in the Inspector
- Keywords on Material Variants aren't automatically saved when changed on original Material through Shader Graph
- Light Probes get baked when calling LightProbes.Tetrahedralize
- Shadows flicker and cause visual artifacts when modifying a GameObject's bounds using Swizzle (Y Mask) and Sine Time nodes
- [WebGL] Frame rate drops by 5-20 fps when moving cursor or touch input in the Player
alrahwanzahby
Aug 12, 2023 23:06
gulfalarab.com
alrahwanzahby.com
alssareh.com
alfaris.company
alkhair-shipping.com
alnesralzahby.com
shipping-sa.com
alrahwan.com
alsaad-mover.com
alshimaa.com
al-kauther.com
bareeq-clean.com
albahaclean.co.uk
moversjeddah.co.uk
alsaif.co.uk
corner-ksa.com
alsaif-ksa.com
natiga-thanwya.com
natigaa-thanwya.blogspot.com
24alan.blogspot.com
engineering-ac.com