Search Issue Tracker
[2D][SpriteShape] Sprite Variant Window does not appear in Sprite Shape ...
Reproduction steps: 1. Open the user's attached project "Spielwiese 2020.zip" 2. In the Project window navigate to "Assets/Modules/G... Read more
Resources.Load returns 'False' in OnPostprocessAllAssets when the Asset ...
How to reproduce: 1. Open user-submitted project (Initialize Resources Bug.zip) 2. See the Console window - load result is 'True'(if... Read more
Editor crashes when turning on unlit mode in the Scene View with Hybrid ...
How to reproduce: 1. Open the attached project's Scene labeled "1_MaterialOverrideSample" 2. In the Scene View, toggle the Light mo... Read more
Crash in physx::NpArticulationReducedCoordinate::createCache() when call...
How to reproduce: 1. Open user-submitted project (JointBug.zip) 2. Open the JointBug scene 3. Enter Play Mode 4. Click 'Save joint s... Read more
[Preset] Reset functionality does not work for the "Layer Collision Matr...
When the preset of "Physics 2D" and "Physics" is created from "Project Settings", Reset functionality is not working for "Layer Coll... Read more
[Preset] Error is thrown when "Lightmap Encoding" type changed under oth...
Changing the "Lightmap Encoding" type under Other Settings in the Preset of "Player Settings" causes Editor to throw "Multiple manag... Read more
Editor crashes with various stacktraces when entering Play mode after du...
How to reproduce: 1. Open the user's attached "H3lium.zip" project 2. Load the "Zlepenec_v05" scene 3. Select "Humming Bird" and "Bo... Read more
Freeze/Crash with various stack traces when importing a specific PSD fil...
How to reproduce: 1. Download the user-submitted psd file(bASIC SPRITE.PSD) 2. Create a new Unity project 3. Import the psd file Ex... Read more
[iOS] Skinned mesh data growth results in processing time decreasement w...
How to reproduce: 1. Open the attached 'SkinningTest_.zip' project 2. Check 'Development Build' flag in Build Settings 3. Build for ... Read more
GameObject is not animated when the Animator Component is enabled during...
How to reproduce: 1. Open the attached "1263490_AnimatorCullCompletely.zip" project 2. Open the "SampleScene" Scene 3. Select the "A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Repeated warnings appear when applying Lit Material to "SpriteRenderer" in 3D project
- Graphic components errors when running Dedicated Server Build/Standalone build at headless runtime
- "Use incremental GC" is a shared parameter but not identified as one with a "*" when displayed in the Player Settings
- "Path could not be found for script compilation file" error is thrown when the files are injected with RegisterPostInitializationOutput
- SrpBatcher causes all SpriteRenderers to render the same sprite when the shader is not compatible with the SrpBatcher