Search Issue Tracker
Fixed in 2019.4.X
Fixed in 2020.2.X
Votes
1
Found in
2019.4
2019.4.2f1
2020.2
Issue ID
1261343
Regression
No
Editor crashes with various stacktraces when entering Play mode after duplicating GameObjects
How to reproduce:
1. Open the user's attached "H3lium.zip" project
2. Load the "Zlepenec_v05" scene
3. Select "Humming Bird" and "Bomber vindicator AI" in the Hierarchy window under "Enemy ships and turrets" > "Active AI" GameObjects
4. Duplicate GameObjects about 10-15 times
5. Enter Play mode
6. If the crash did not occur, exit Play mode, relaunch the Editor and repeat the steps
-- Observe the crash
Reproducible with: 2019.4.3f1, 2020.1.0f1, 2020.2.0a18
Could not test with 2018.4 due to multiple compilation errors
Notes:
- the crash may also occur when exiting Play mode or even when the Editor is idling
- sometimes it crashes without duplicating GameObjects before entering Play mode
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
- "OnTriggerExit2D" is called before "OnTriggerEnter2D" when object is destroyed immediately
Resolution Note (fix version 2019.4):
Fixed in: 2021.1.0a7
Resolution Note (fix version 2020.2):
Fixed in: 2020.2.0b13
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.16f1