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[Metal] Lag occurs when viewports are fully concealed behind panels
How to reproduce: 1. Download Test.zip project from the cloud (link in the comments) 2. Go to Project window-> Materials-> Open "Qui... Read more
Inspector blinks / flickers once when Inspector is visible, any object f...
How to reproduce: 1. Open attached project "InspectorBugTest.zip" 2. Make sure Inspector window is visible and any object from the ... Read more
Opening a window in -nographics mode crashes the editor
Crash in UIElements caused by the XR Management load of an editor window at start. Package workaround in place using public but undo... Read more
Duplicating game object crashes Editor on AwakeFromLoadQueue::DetermineQ...
Steps to reproduce: 1. Open attached "duplicationBug.zip" 2. Place the prefab in Prefabs/Block into the scene 5. Select the block ga... Read more
[UWP] [IL2CPP] UnityEngine.WSA.Application.windowActivated is removed by...
Steps to reproduce: 1. Download 1146982_repro.zip 2. Build project for UWP 3. Build Visual Studios solution Expected results: Unity... Read more
[Shaders] ShaderUtil.ShaderHasError returns false when Shader has errors
How to reproduce: 1. Open the user's attached project ("ShaderErrorBug.zip") 2. Call menu Bugs/Reproduce Bug 3. See "False" log in t... Read more
[Android] [IL2CPP] Android IL2CPP build fails with errors on LWRP projec...
How to reproduce: 1. Open attached Unity project 2. Build to Android platform --build fails with errors: Failed running D:\Unity\201... Read more
[LWRP] DrawMeshNow returns wrong positions/scales when called from endCa...
How to reproduce: 1. Open attached project 2. Open Scene scene 3. Enter the Play Mode 4. Move cursor around till you find a sphere ... Read more
AudioSource.isPlaying is set to false when Audio is being played through...
How to reproduce: 1. Open the "Timeline Audio Source" project 2. Open "asd" scene 3. Enter the Play Mode Expected Result: AudioSour... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
- Particles are rendered behind other GameObjects in the Scene view when the projection is Isometric
- Addressable asset download size remains non-zero when cached in WebGL Player
- The Camera type is registered as Game type when it is actually a Preview Camera
- [VFX Graph] Properties cannot be Reordered when inside a categoy