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Properties set/edited via Script are not updated when using Sprite Atlas V2
How to reproduce:1. Open the attached project's Scene labeled "Test"2. In the top toolbar, select "MenuTest -> Add SpriteAtlas to... Read more
ArgumentOutOfRangeException is thrown when changes are undone in UI Builder
How to reproduce:1. Open the attached project2. Open the "MainScreen" UXML file in the UI Builder3. In the UI Builder, select the "S... Read more
Crash on __pthread_kill when opening a project with a broken prefab
Reproduction steps:1. Open the user's attached project Expected result: Project opensActual result: Project crashes when opening Rep... Read more
[iOS] Memory Settings of iOS Player has no effect.
Unity 2021.2 Editor introduced allocator thread block settings (Project Settings > Memory Settings). These settings are used when... Read more
[HDRP] Game view gets clipped in Play mode when using custom Global Post...
Reproduction steps:1. Open the user's attached project "HDRP12_BugReports.zip".2. Open "Custom PostProcess Volume" Scene3. In Game v... Read more
There's a noticeable performance impact when using Settings Manager with...
How to reproduce:1. Open the attached project2. Connect the project to Perforce3. Open the Polybrush Window (Tools->Polybrush->... Read more
AssetDatabase.GetMainAssetTypeAtPath() sometimes loads objects when deri...
Reproduction steps:1. Open the project in the attached GetMainAssetTypeAtPath_Bug.zip2. Run the test script using the menu item 'Tes... Read more
[Android] Italic Font Style differs between Editor and devices
How to reproduce it:1. Open the attached project "Font Bug.zip"2. Load the "FontStyleIssues" Scene3. Open the Game view4. Build and ... Read more
Increment Snapping lock gets disabled when the X value is changed
Steps to reproduce:1. Open the attached project "SnappingIssue.zip"2. Open Scenes/SampleScene in the Project window3. Open the Incre... Read more
Lightbaking breaks when baking multi-scene setups with different scene c...
How to reproduce:1. Open the attached project's Scenes labeled "Loc_geo" and "Loc_log"2. Load the "Mis_1_geo" and "Mis_1_log" scenes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs