Search Issue Tracker
[URP] using SMAA on Camera & Render Scale above 1.05 on Pipeline Asset c...
Reproduction steps:1. Create a new URP template project2. Find the Pipeline Asset "UniversalRP-HighQuality" and switch its Render Sc... Read more
Rebuilding a mesh, using the job system to bake the collider, then setti...
To reproduce:1) Open the attached project and scene2) Open up Profiler, and enable Deep Profile3) Play it, then pause it after a few... Read more
[URP] Post-Processing is not applied to the Scene when Render UI Event i...
How to reproduce:1. Open user's attached 'URP-postproc-bug.zip' project2. Open 'SampleScene' Scene3. Select UniversalRenderPipelineA... Read more
[LWRP] EditorSceneManager.SaveOpenScenes causes QualitySettings to be di...
To reproduce:1) Open the attached project2) Click Test -> Save Open Scenes3) Wait 10 seconds until console messages appear Expect... Read more
[Windows] Addressables can't be built or cleaned if generated path excee...
How to reproduce:1. Download the attached project (make sure the project path takes at least ±60 characters)2. Open Window > Asse... Read more
Rigidbody's Collision Detection is not changed to Continuous when changi...
When enabling the Is Kinematic option in the Rigidbody's Component it changes the Collision Detection to Continuous Speculative. Cha... Read more
[Android] Canvas Batches are recreated every frame on Android device whe...
Steps to reproduce:1. Open user's attached project "URP-postproc-bug.zip"2. Build the Project using "SampleScene" with Autoconnect P... Read more
Disable/Enable checkbox missing from inspector script that contains Mono...
There is an AudioManager script attached to an Audio Manager game object. In the inspector, the enable/disable checkbox is missing. ... Read more
[Input System] Sample Projects have missing script references
Reproduction steps:1. Open "1190598" project2. Select "UICanvas" and notice that it has a missing script reference3. Select "Default... Read more
Immediate Window package causes ReflectionTypeLoadException when install...
How to reproduce:1. Create a new project2. Add the "Immediate Window" Package3. Open the Services tab4. Link the project with a team... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open