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Error when opening Shader Forge
Steps to reproduce : - import the Shader Forge package- go to Window -> Shader Forge and notice the error NullReferenceException:... Read more
m_InstanceID assertion is thrown after closing Mesh Maker Windows package
Steps to reproduce : - import the Mesh Maker package- go to Window -> Mesh Maker -> 3D Brush- exit the window and notice the e... Read more
[OSX] Performance regression in FF nightly (52)
-e: see title--works well in FF49 and 50, Chrome (+canary)--also works well on Windows Nightly and all the rest -repro:--get standar... Read more
Il2cpp Android build on Windows fails
Il2cpp Android build on Windows fails 1. What happenedEditor tries access clang++ on the wrong path./android-ndk-r10e/toolchains/llv... Read more
[Android] Game crashed and process exited due to signal(11)
Steps to reproduce: 1) Download attached project 'LudusEdu.zip' and open in Unity2) Build and run project on a device3) In game, Cli... Read more
Keyboard shortcut for 'Toggle Active State' does not work after stopping...
It seems that loosing/regaining focus or stopping scene causes editor to recompile scripts internally, which causes GameObject menu ... Read more
[TreeCreator][TreeEditor] Tree root node's shadow caster resolution sett...
How to reproduce:1. Create a new project2. Create a tree in hierarchy3. There will be tree root node created and it has Shadow caste... Read more
[Win] profiler stops after a few seconds
-e: see title, starts up but after a few seconds it stops logging--works on OSX and 5.4+5.3 on Windows -repro:--open attached projec... Read more
Importing stepped animation adds unnecessary keyframes to the animation ...
Steps to reproduce: 1. Open attached project "833901.zip"2. Open scene "Scene"3. In inspector, select "FisherGhost@Intro" GO and ope... Read more
Negative scale isn't taken into account when calculating Transform.local...
Resolved as by design: This is working as expected. The scale of an object doesn't affect the direction of this object, this is a ch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates