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Fixed
Votes
0
Found in
5.5.0b5
Issue ID
834351
Regression
No
[OSX] Performance regression in FF nightly (52)
-e: see title
--works well in FF49 and 50, Chrome (+canary)
--also works well on Windows Nightly and all the rest
-repro:
--get standard assets from A$
--build project for webgl
--run on FF nightly (52)
--notice 2D scene runs ok
--switch to Vehicles > Car scene
--NOTICE CPU utilization goes way up and content slows down
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used
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