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Fixed in 5.5.0

Votes

0

Found in

5.5.0b5

Issue ID

834578

Regression

Yes

[Win] profiler stops after a few seconds

WebGL

-

-e: see title, starts up but after a few seconds it stops logging
--works on OSX and 5.4+5.3 on Windows

-repro:
--open attached project for WebGL or just make an empty scene
--in build settings enable autoconnect for profiler
--build for webgl
--open profiler
--start build in browser
--NOTICE profiler starts up but after a few seconds it stops (tested and repro on Chrome + FF)

Comments (3)

  1. NachoAbril

    May 26, 2017 08:05

    This is happening to us. Using 5.6.1p1 and as soon as we start game as host, the profiler stops

  2. KevinGelking

    May 19, 2017 10:49

    I think its a general problem with the profiler to disconnect from the application.
    It still happens in 5.5.2p2 with Touchwiz based Android 5.0.1 for instance, where it will record for about 10-30 seconds and then randomly stop. Stopping recording and starting again doesn't help. Switching Profiler to editor and back to IP / ADB doesn't work.

    The only thing that helps is restarting Unity.

  3. sebas77

    Jan 24, 2017 12:04

    this is currently happening to me even with stand alone applications through network. 5.5.0p4

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