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Editor crashes when generating lighting with a specific model in a scene
How to reproduce:1. Open attached project "Case_1191582_modelcrashmini.zip"2. Open "Church01" scene3. Generate Lighting Expected res... Read more
EditorApplication.isPlayingOrWillChangePlaymode method returns false whe...
How to reproduce:1. Open the attached 'project-1199408.zip' project2. Enter Play mode3. Exit Play mode4. Observe the Console window ... Read more
[HDRP] Offset of "Reset" button is not aligned properly in preset of "HD...
Offset of "Reset" button is not aligned properly in preset of "HDRP Material" is created, refer attached screenshot. Steps to repro:... Read more
Canceling the opening of a USS file opens it in both Visual Studio and N...
Canceling the opening of a USS file opens it in both Visual Studio and Notepad To reproduce:1. Open attached "foot fingers" project2... Read more
Asset Importer tags user added files with DELETE tag in Package Import w...
How to reproduce:1. Open attached project ("ReproP.zip")2. Import "UpdatedPackage.unitypackage" Expected result: Folders/files are n... Read more
[HDRP] Properties under Capture and Custom Settings are misaligned when ...
Properties under "Capture Settings" and "Custom Settings" are misaligned when preset of "Planer Reflection Probe" is created, refer ... Read more
[HDRP] Material doesn't have a float or range property error is thrown w...
"Material doesn't have a float or range property '_TransparentSortPriority'" AND "Material doesn't have a float or range property '_... Read more
[WindowsMR][XRSDK] Occlusion mesh being created every frame
1. What happened Creating occlusion meshes every single frame, should stop at 4-8 but we observed at least 16 and counting 2. How we... Read more
Prefab is childed when dragging the prefab from Project window to Hierar...
How to reproduce:1. Open the attached 'project-1197793.zip' project2. Drag the 'Cube' prefab from Project window to the Hierarchy wi... Read more
[SRP] Internal: JobTempAlloc allocation warnings are continuously printe...
How to reproduce:1. Create a new Unity project2. Download and import the LWRP/URP package3. Create a rendering asset and set it in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes