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Shader error causes build failure when building for the first time
How to reproduce:1. Open the "Shader repro.zip" project2. Build the project, it should fail. If the build succeeds, close the projec... Read more
Editor crashes at ValidateSubmenu when clicking on Editor's toolbar
Steps to reproduce:1. Download attached project2. Click on "File" drop-down menu in the toolbar3. Editor crashesIf Editor didn't cra... Read more
Deadlock on Application.Quit when using DSP audio in Windows build
How to reproduce:1. Open user-submitted project (ProceduralAudioBug_IL2CPP.zip)2. Open scene "SampleScene.unity"3. Build for Windows... Read more
Performance issues and freezes occur when drawing Tiles on a Grid that i...
How to reproduce:1. Open the attached Unity project (tilemaps.zip)2. Open the "test" scene3. In the Tile Palette window, click on th... Read more
Error is thrown after fixing the multiple same serialized fields issue i...
How to reproduce:1. Open attached project "New Unity Project (1).zip" and scene "Sample"2. In Hierarchy window, select "Main Camera"... Read more
[OpenVR] Unneeded .dll created for Audio Spatializer when built for Stan...
Steps to reproduce:1. Download latest attached project(oc link)2. Build for Standalone3. Go to the Plugins folder of the build Expec... Read more
[Scripted Importer] The wrong type of field is created for Enumerations ...
How to reproduce:1. Open attached project "repo_1036639"2. Select "Sample.bug1" inside Project window3. Inside Inspector window look... Read more
Editor crashes on removing or adding Rect transform component when Halo ...
Editor crashes on removing or adding Rect transform component when Halo or Lens Flare component is attachedSteps to Repro:1. Open th... Read more
Particle bounds are too small when emitting long meshes
How to reproduce:1. Open attached project "Particle_Bounds_Bug.zip" and scene "BoundsTest"2. In Hierarchy window, select "Emit Cylin... Read more
Vulkan build crashes on launch for Linux
Vulkan build crashes on launch for Linux Steps to reproduce1) Create new project2)Player settings > Other settings > Select on... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor