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Hierarchy of Bones changes aren't applied in Skin Editor
How to reproduce:1. Open the project 'case_1325600-LittleSimWorldInterview'2. Select 'BodyShape' Sprite from Sprite Folder3. Click '... Read more
[Shuriken] Selector buttons of properties are misplaced under Trigger, C...
Selector buttons of Particle System Force Field, Plane Transform, Collider are misplaced under Trigger, Collision, and External Forc... Read more
Changes done on Scripts Icon with UNDO action appear back
Changes done on Scripts Icon with UNDO action appear back Changes done on Scripts Icon with UNDO action, appear back in the inspecto... Read more
The upm.log file's debug level includes function calls with confusing na...
At debug logging level, the upm.log file shows the name of each function that executed in UPM as well as the arguments passed or the... Read more
MacOS Targetsupport Installers for Linux overwrite their content
-e: this way you can't install the Mono and IL2CPP support for Linux with the MacOS editor at the same time--it works when installin... Read more
Failed to load errors with various asset files when searching via ref in...
How to reproduce:1. Open attached project "mcdroid.zip"2. Paste "ref:Assets/Scripts/EndlessWaveGenerator.cs" into Project search fie... Read more
RuntimeInitializeOnLoad methods are called multiple times when using def...
How to reproduce:1. Open the attached "RuntimeInitializeOnLoad.zip" project2. Build and Run to Standalone3. Close the Build4. Open a... Read more
[IOS] Display.displays does not update when disconnecting an external di...
Reproduction steps:1. Open attached project "Case_1330759"2. Build and Deploy the Project to an iOS device3. Observe the Text in the... Read more
Editor crashes on mono_log_write_logfile when repeatedly entering and ex...
How to reproduce:1. Open the attached project ('case-1329488.zip')2. Open the 'AI' Scene3. Enter Play Mode4. Exit Play Mode5. Repeat... Read more
[UI Toolkit] UI becomes unresponsive after setting its width to 1.0E+11 ...
How to reproduce it:1. Open the attached project "1324728_issue.zip"2. Open a Memory Profiler window (Menu Bar > Windows > Ana... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing