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4
votes
Not Reproducible

NullReferenceException in SceneHierarchyWindow.cs after build process is...

Scene Hierarchy

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Jul 27, 2017

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Version/s: 2017.2.0b5

To reproduce: 1. Open attached project 2. Open scene 3. Select Video Player game object 4. Press Ctrl + S key combination 5. Press ... Read more

0
votes
Fixed

No icons for XR components

XR SDK

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Jul 27, 2017

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Version/s: 2017.2.0b5

Steps to reproduce : - create a new game object - go to Add component - select the XR category and notice none of the components ha... Read more

0
votes
Fixed

When undoing Grid values, those changes are not updated in scene view

2D

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Jul 27, 2017

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Version/s: 2017.3.0a1

Reproduction steps: 1. Create a new project. 2. Create Tilemap. 3. Select Grid. 4. Change Cell Swizzle. 5. Undo that change. Expect... Read more

1
votes
Fixed

Rotating root node of an animated model which uses Generic animation typ...

Animation

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Jul 24, 2017

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Version/s: 2017.1.0p1

How to reproduce: 1. Open QA-supplied project 2. Load scene "TestScene" 3. Enter Play mode and observe the Game view (or build for P... Read more

2
votes
Fixed

.NETCore 5 UWP dll throws exception when API updater runs

Universal Windows Platform

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Jul 25, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open the attached project 2. Go to the Asset folder of the project and extract the Rewired_Core.dll.zip packa... Read more

0
votes
Won't Fix

[Curve] Curve position jumps on preview

Animation

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Jul 27, 2017

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Version/s: 2017.2.0b5

[Curve] Curve position jumps on preview 1. Open project attached. 2. Open Particle -> Limit Velocity over Lifetime (or any other C... Read more

0
votes
Fixed

[Anim] can't animate Material on child GameObject

Animation

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Jul 27, 2017

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Version/s: 2017.3.0a2

Reproduction steps: 1. Open ChildMat scene 2. Select GameObject GO and open the Animation Window 3. Select Sphere GO (child), enable... Read more

0
votes
Fixed

[ParticleSystemRenderer] Vertex Streams are broken, showing only Noise a...

Visual Effects - Legacy

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Jul 27, 2017

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Version/s: 2017.2.0b5

Repro steps: 1. Open Scene1 from attached project, or create a new project and add a particle system in the scene 2. In the Particle... Read more

0
votes
Fixed

BeginAnimatedCheck API changes breaks backward compatibility.

Animation

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Jul 27, 2017

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Version/s:

BeginAnimatedCheck is an undocumented function in MaterialEditor. We added a new parameter to this function in 2017.1 and this brok... Read more

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