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Shader in Asset Bundle has different fogMode, gpuProgramID, m_LOD betwee...
3 lines are different between two Asset Bundle builds when Library folder is deleted between builds. Steps to reproduce: 1. Open Us... Read more
Objects in "Ultimate Rope Editor" explode when entering play mode
To reproduce: 1. Download attached project "A$ BASH 2017.2 part 4.zip" and open in Unity 2. Open "04 - Breakable ropes" scene 3. En... Read more
Misleading error when Asset is marked for the same Bundle twice
Steps to reproduce: 1. Open QA attached project "AssetBundleTest.zip" 2. Open script inside Editor folder 3. Inspect that Asset is m... Read more
Game window does not display additional scenes in Edit mode, when adding...
There are 4 scenes in this project. 2 scenes ("AutoGen1" and "AutoGen2") have Scene Lighting set to AutoGenerate. Other 2 scenes ("N... Read more
Particle system sub-emitter spawns offset particles when not Play On Awa...
To reproduce: 1. Open the project, attached by the user (TestUnity2017_1.zip) 2. Open "Test" scene 3. Press Pause button and enter... Read more
[Metal] Texture2D.GetNativeTexturePtr creates a new texture and returns ...
To reproduce: 1. Open project attached by the user 2. Open "MainScene" scene 3. In Edit->Project Settings -> Player enable Metal sup... Read more
In Playmode object with "Playable Director" jumps back to starting posit...
To reproduce: 1. Open attached project "TimelineKilling.zip". 2. Open "Test" scene. 3. Open Timeline window. (Happens only if Timeli... Read more
The camera is moving near the object in Editor, however, in the built ap...
Reproduction steps: 1. Open the attached project "Repro Hunting world.zip"; 2. Open the scene "AnimalSelection" and enter Play mode;... Read more
Shader.EditorCompileVariant in 2017.1 takes more time than in 5.6 on la...
To reproduce: 1. Open project(link in edit) on 2017.1.0f3 2. Open profiler 3. Play 'Stage 1 mechanical' scene (use WASD and mouse bu... Read more
Changing Brush color and selecting a Grid Object, changes its color to t...
Reproduction steps: 1. Open "MinimalReproProject" 2. Open the "Main" Scene 3. "Window" -> "Tile Palette" 4. Select "Wall Brush" ins... Read more
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