Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 2017.3.X
Votes
0
Found in
2017.2.0b3
Issue ID
932431
Regression
No
In Playmode object with "Playable Director" jumps back to starting position, when different object is selected
To reproduce:
1. Open attached project "TimelineKilling.zip".
2. Open "Test" scene.
3. Open Timeline window. (Happens only if Timeline window is opened)
4. Select "Cube_Timeline" in Hierarchy.
5. Press play.
6. Wait until animation completes.
7. Select any other object in Hierarchy.
Expected result: "Cube_Timeline" object stays in the same position as it was.
Actual result: "Cube_timeline" jumps back to it's starting position.
Reproducible: 2017.1.0p1, 2017.2.0b4, 2017.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Baked Lightmap ”View” button text is aligned incorrectly
- Lightmap Asset icon changes colours after Baked Lightmap Viewer window is opened
- VideoClipImporter preset not applied when applying Preset Selector on already imported video clips
- Frame Debugger gets disabled when any Editor window is maximised and minimised
- TextMeshPro InputField view is not updated when OnEndEdit is triggered
Add comment