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Reversing sprite shape makes CompositeCollider2D cutout it's PolygonColl...
How to reproduce:1. Open the user attached project (DevSpriteshape.zip)2. In the SampleScene select the "Closed Sprite Shape" GameOb... Read more
Elements of large 2D / 3D arrays disappear when reordering
How to reproduce:1. Open the attached '1353883.zip' project2. Open the 'SampleScene'3. In the Hierarchy select the 'Test' GameObject... Read more
Prefab doesn't detect overrides when changing MinMaxSlider values in the...
How to reproduce:1. Open the user's attached "GizmoBug.zip"2. Open the "SampleScene" Scene3. Select the "Test" GameObject in the Hie... Read more
Json serialization fails when object contains a nullable value type field
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Observe the Console window Expected result: ther... Read more
Device Simulator System Language stays on the OS display language when S...
How to reproduce:1. Open the attached "1349995_Repro" project2. Open the "Lang" Scene3. Open the Device Simulator (Window->Genera... Read more
Errors are not thrown when user declines to run API Updater for imported...
Reproduction steps:1. Create Unity 2019.4.x project2. Import the attached package ("GoogleMobileAds-v6.0.1.unitypackage")3. Click "I... Read more
[VFX Graph] GraphicsBuffer throws 'Error while processing VFXType' when ...
How to reproduce:1. Open the attached project "case_1351830-Project.zip"2. Inspect the 'CustomData.cs' file3. Note that it's using s... Read more
Cannot resolve/suppress warnings when using deprecated/stripped properti...
How to reproduce:1. Open the attached project2. Inspect the "ImpossibleWarnings.cs" script3. Note that a warning is thrown for a dep... Read more
DragAndDrop.SceneDropHandler delegate is not called when dragging from E...
Reproduction steps:1. Open the attached project "DragAndDrop.zip"2. Open the "SampleScene" Scene3. Open the "Test Editor Window" fro... Read more
[Vulkan][Editor] The Scene's GameObjects textures are seemingly random a...
How to reproduce:1. Open the user's attached project "cubebug.zip"2. Look at the Scene view Expected result: The Scene's GameObjects... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class