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0
votes
Won't Fix

When using UIElements to create a Settings page, you have to manually cr...

Settings Window

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Nov 04, 2019

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Version/s:

When using UIElements (as opposed to IMGUI) when creating a new SettingsWindow. You have to setup your title manually (and reverse e... Read more

0
votes
Fixed

[Animation Stream] Root Curves are evaluated twice on character using An...

Animation

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Nov 04, 2019

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Version/s: 2019.2.11f1

[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more

0
votes
Duplicate

[HDRP] Lightmap bleeding / colored artifacts in lightmap

Package: Scriptable Render Pipeline HD

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Nov 04, 2019

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Version/s: 8.0.0 (7dbf0b3017)

Reproduces with the latest master version of SRP (7dbf0b3017) on Unity 2020.1.0a12.1360 (40e46701fee5)Does not reproduce with 7.1.2 ... Read more

0
votes
Fixed

Skin Weights property in Project Settings overrides Skin Weights propert...

Asset - Importers

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Oct 29, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce:1. Open the attached 'AssetTest.zip' project2. Open 'import_test_scene' Scene3. Open Edit -> Project Settings -&... Read more

0
votes
By Design

EditorStyles.label, miniLabel, boldLabel, centeredGreyMiniLabel are offs...

Themes

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Nov 01, 2019

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Version/s: 2019.3.0a3, 2019.3.0b8, 2020.1

How to reproduce:1. Open the attached 'BugReport_EditorStyles_WhiteLabel.zip' project2. In the Editor open 'BugReport' > 'Open Wi... Read more

0
votes
Won't Fix

Black text is drawn instead of white when using EditorStyles.whiteBoldLabel

Themes

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Sep 22, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b4, 2020.1

How to reproduce:1. Open the attached 'project-1186034.zip' project2. In the Editor open 'BugReport' > 'Open Window' Expected res... Read more

0
votes
Fixed

[Shader] changing lightloop.hlsl and going back to editor does not updat...

Shaders

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Nov 05, 2019

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Version/s:

Steps to reproduce: 1. download project and open scene2. In project, find LightLoop.hlsl in Packages/com.unity.render-pipelines.high... Read more

3
votes
Not Reproducible

[Shader] Shadergraph errors do not clear from asset

Shader System

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Nov 05, 2019

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Version/s:

Steps to reproduce:1. download project and open scene2. open "broken.shadergraph"3. select custom function node and remove "//" (see... Read more

0
votes
Duplicate

[HDRP] Making a prefab with Custom Pass Volume crashes Unity

Package: Scriptable Render Pipeline HD

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Nov 05, 2019

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Version/s: HDRP/Staging 8.0.0

Version tested: 2020.1.0a12 + HDRP/Staging Steps to reproduce: 1) In any HDRP project create an empty object, add Custom Pass Volume... Read more

0
votes
Fixed

[URP] Terrain with "Draw Instanced" does not render when built with 'bat...

Terrain

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Oct 31, 2019

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Version/s: 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce:1. Build the project with the following command line:Unity.exe -projectPath <projectpath> -batchmode -build... Read more

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