Search Issue Tracker
[ProBuilder] Bevel edges is generating NullReferenceException in the con...
With default value and taking a Sphere or Torus shape. 1. Create one of these objects via the New Shape PB tool2. Enter in Edge sele... Read more
[Mac] Player crashes on mono_jit_runtime_invoke when calling IDualShockH...
How to reproduce:1. Open the attached "case_1193017.zip" Unity project2. Connect a DualShock controller via USB3. Build and run the ... Read more
[Package Manager] Fatal Error occurs followed by Editor Crash on closing...
Fatal Error occurs followed by Editor Crash on closing Unity Editor during the installation of any package Steps to Reproduce: 1. Cr... Read more
Project's Asset folder "Refresh" is much slower on Asset Pipeline Mode "...
How to reproduce:1. Open attached project "ADBV2SlowRefresh.zip"2. Edit -> Project Settings -> Editor -> "Asset Pipeline Mo... Read more
LightmapSettings.lightProbes.count returns 0 when multiple scenes are lo...
How to reproduce:1. Open the attached 'MultiSceneLightProbe1.zip' project2. Open 'SampleScene' scene (wait till Lighting is generate... Read more
[HDRP] Decal Projectors are culled on all cameras even when only one cam...
Steps to reproduce:1. Open attached project2. Open samplescene.unity3. In the Hierarchy tab select Camera2 and in Culling Mask secti... Read more
GameObject's value field does not get colored in light blue in the Inspe...
How to reproduce:1. Open the attached 'project-1193288.zip' project2. In the Hierarchy window select 'Cube'3. Drag the 'New Physic M... Read more
[UI] RectMask2d is not working when using unlit/VectorGradient for SVG I...
To reproduce:1. Open attached project2. In Hierarchy search Imagen Original and press on in3. In the inspector notice that Material ... Read more
Inspector Property field text alignments are inconsistent
Reproduction steps:1. Open the attached project "1194487"2. In the Hierarchy, select "Main Camera" Expected result: All Property fie... Read more
Particle system crash on ShapeModule EmitterStoreMeshData ColorRGBA32
How to reproduce:1. Open attached project "731472-ParticlesCrash.zip" and scene "SampleScene"2. Enter Play mode3. In Game view, ever... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open