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Missing Profiler.EndSample (BeginSample and EndSample count must match) ...
This bug also causes URP test runner tests failing. Steps:1. create project with URP template2. open sample scene3. hit play4. open ... Read more
AnimationUtility.GetKeyLeftTangentMode and friends are not thread safe
AnimationUtility.GetKeyLeftTangentMode is missing the [ThreadSafe] attribute, as are the related set methods and right methods. The ... Read more
Unity errors during project importation when the project contains around...
How to reproduce:1. Open attached project "ManyAudioFiles.7z" (takes around 40 minutes) Expected result: the project opens upActual ... Read more
EditorWindow.hierarchyChanged will not be fired when reparenting Transfo...
How to reproduce:1. Open attached project "hierarchyChangedEvent2.zip" and scene "SampleScene"2. In Hierarchy window, make "GameObje... Read more
GUI slider laggy when scrolling when playing a video
Using The old GIU slider with a video file attached makes the slider laggySetting the video to inactive makes it work fine To reprod... Read more
Selecting clips through playhead in a timeline with 30+ tracks throws a ...
How to reproduce:1. Open the attached "TimelineNRE.zip" project and open "SampleScene"2. Open the "Main CameraTimeline.playable" in ... Read more
[ProBuilder] Subdividing an Object causes some of its Faces to become in...
How to reproduce:1. Create a new project2. Import ProBuilder package3. Add a cube to the Scene4. Subdivide the cube more than five t... Read more
[SerializeReference] Self-referencing fields are not serialized when cre...
How to reproduce:1. Open the user attached project using the EnvIronman VM2. Go to Assets -> Create -> FlowNodeBug in the top ... Read more
[Vuforia]Editor lock in Prefab Edit mode when opening a Prefab inside an...
How to reproduce:1. Download the project from the link provided in the Edit section2. Go to the Project folder-> Packages-> Vu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code