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[Regression] NullReferenceExceptions thrown when trying to create parame...
How to reproduce: 1. Open the user-submitted project 2. Go to the Animator Window 3. Try to add new parameters 4. Observe the Consol... Read more
Editor crashes on regenerating speed tree materials when its scaling fac...
Editor crashes on regenerating speed tree materials when its scaling factor is changed while it is painted on the terrain Steps to ... Read more
[2018.3] [Collab] GetNativeCollab is not allowed to be called from a Scr...
To reproduce: 1. Create a new project 2. Open Services tab, enable Collab 3. Push initial commit 4. Add a new script to the project ... Read more
Incremental compiler possibly leaks memory when recompiling project a lot
How to reproduce: 1. Open user-submitted project (Link in the edit section) 2. Open "SampleScene.unity" scene 3. In Unity menu selec... Read more
Looping Audio by Script results in an Audio Pop at the start of the firs...
How to reproduce: 1. Open the project attached by the user (Audio Demonstration.zip) 2. Open the "Test" Scene 3. Play the Scene, pre... Read more
[Linux] Undocked windows cannot be expanded/smallened by dragging their ...
To reproduce: 1) Create new project 2) Undock any window (for example, "Game") 3) Try making it bigger or smaller - there are no con... Read more
Constant physical size does not work on buttons when application is buil...
To reproduce: 1. Open attached project 2. Press play to see it in action and notice that bottom bar icons are normal size 3. Build ... Read more
UnityPluginUnload is never called in a standalone build
To reproduce: 1. Open the GfxPlugin project in Visual Studio and PluginUnload project in Unity 2. In VS, go to Debug -> test proper... Read more
Trees and Particles behave oppositely while being affected by a Spherica...
How to reproduce: 1. Open the project attached by the user (SphericalWindZoneBug.zip) 2. Open the "SampleScene" Scene 3. Enable the ... Read more
The subclass of StateMachineBehaviour can's add when compile it into a DLL
If you compile a subclass of StateMachineBehaviour into a DLL, the plugin importer will not be able to find the referenced assemblie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Time.deltaTime is switching between 9.998583E-06 and approximately 0.01 seconds
- Timeline section stops rendering after restoring Profiler Window modules
- Cursor image does not update when Cursor.SetCursor is called again with CursorMode.Auto
- Crash on do_runtime_invoke when reopening a specific project after failing to build it
- Animations change speed when rigidbody is added