Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
Issue ID
584765
Regression
No
Double-F (frame selection with tracking) uses different bounds
Repro steps:
- Make two cubes - one a child of the other with some offset.
- Select the parent cube.
- Press F for frame selection.
- Double-press F for frame selection with tracking.
- Notice how double-F frames the pivot rather than the bounds so the framing is not the same as for single-F.
- Test the above with center/pivot toggle set to both center and pivot. Behaviour between single-F and double-F should be consistent in both modes.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The sidebar reopens when Unity Hub is started when Unity Hub was closed with the sidebar closed
- Characters are invisible in the TextField when certain Japanese characters are used
- "InvalidOperationException" is thrown when using Prefab > Replace to replace a Canvas GameObject with a Prefab that has an incompatible root Transform type
- Looping AudioSource resumes from the wrong playback position when the app is backgrounded and resumed on iOS Safari
- "AnyState Transition Created" action can be undone when pressing "Auto Generate Animation" on the uGUI GameObjects
Add comment