Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
Issue ID
589230
Regression
No
Shader dependency is lost when building asset bundle
When building an assetbundle for a ProceduralMaterial with a "Specular" shader and loading it, the reference to the shader is lost.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic
Add comment