Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.6.0b1
Issue ID
589431
Regression
No
uGUI - Button auto-generate animation continues to play after finger tap.
uGUI - Button auto-generate animation continues to play after finger tap.
The auto-generate animation on the Button Object continues to play after tapping the button on an iPad 4.
On PC in the editor, if I click the button the animation plays OnMouseOver, it will stop playing when cursor is moved off the Button.
Repro Steps:
1. Launch attached uGUI2.zip project into 4.6b1 and load scene named GUILearning
2. Hit play mode in the editor and Click the middle button
3. Observe animation playing while clicking and OnMouseOver
4. Build and Run the project to an iPad4
5. Observe tapping middle button the animation continues to play
6. Tap empty space and also observe animation continues playing.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment