Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.6.0b1
Issue ID
589431
Regression
No
uGUI - Button auto-generate animation continues to play after finger tap.
uGUI - Button auto-generate animation continues to play after finger tap.
The auto-generate animation on the Button Object continues to play after tapping the button on an iPad 4.
On PC in the editor, if I click the button the animation plays OnMouseOver, it will stop playing when cursor is moved off the Button.
Repro Steps:
1. Launch attached uGUI2.zip project into 4.6b1 and load scene named GUILearning
2. Hit play mode in the editor and Click the middle button
3. Observe animation playing while clicking and OnMouseOver
4. Build and Run the project to an iPad4
5. Observe tapping middle button the animation continues to play
6. Tap empty space and also observe animation continues playing.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mecanim::SetValueWeight when switching the AnimationMixerPlayable connection with Animator's UpdateMode set to "Animate Physics"
- The "StringComparer.InvariantCultureIgnoreCase.GetHashCode()" returns different Hash Codes for the same word with the only difference being case sensitivity in WebGL
- 2D Light Textures show the lights of any 'blend style' index higher than theirs (if present) when they aren't visible by the Camera using Render Graph
- [SpeedTree] Wireframe mode not rendering correctly ST assets
- Light2D affecting only the Default Sorting Layer will also affect any Custom Lit Sprite not on that Layer when using Render Graph
Add comment