Search Issue Tracker

0
votes
Fixed

[GLES3][LWRP] VFX Graph are not compiled on Mali GPU, GLSL link error is...

Package: Visual Effect Graph

-

May 23, 2019

-

Version/s: N/A

To reproduce:1. Create a new project;2. Create a default VFX Graph;3. Drag it to the scene4. Build and run the scene on Android devi... Read more

0
votes
By Design

Lightmapped object with alpha-clipped material occasionally cut holes in...

Progressive Lightmapper

-

Oct 02, 2016

-

Version/s: 5.4.1f1

Summary: Alpha clipped materials attached to flat planes, when angled perpendicular to the light, and if positioned at certain X and... Read more

0
votes
By Design

[Platform Dependent Compilation]: Mobile Platform Properties are not sho...

CodeEditors

-

May 17, 2016

-

Version/s: 5.4.0b18

[Platform Dependent Compilation]: Mobile Platform Properties are not shown in auto-completion in Monodevelop and VS 1. What happened... Read more

0
votes
Fixed

[Networking] [Profiler] Editor Crash on closing standalone Player with a...

Profiling

-

Aug 31, 2016

-

Version/s: 5.5.0b2

Crash happened only twice. 1. Run Standalone as Host.2. Run in Editor as Client.3. Run Profiler - Set Active profiler as OSXPlayer).... Read more

2
votes
Postponed

Re-loading DLLs takes a lot more time compared to Unity 4

Asset Loading

-

Mar 04, 2015

-

Version/s: 5.0.0f4

Re-loading dlls in unity 5* takes about ~6x times more time, then in 4* unity version. 1. Open project "Dll Reload Problem" (Attache... Read more

0
votes
Fixed

Global Shader keyword limit is reached when Fallback Shader adds local k...

Shader System

-

Dec 07, 2020

-

Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a7

How to reproduce:1. Open the user's attached "ShaderLocalKeywordBuild.zip" project2. Open the "SampleScene" Scene3. Go to File ->... Read more

0
votes
Active

IAP Catalog window fields scale inconsistently with some fields not usin...

-

Oct 21, 2025

-

Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b7, 6000.4.0a3

Steps to reproduce: Create a new Unity project using the Universal 3D template Install the In-App Purchasing package Create a new IA... Read more

4
votes
Fixed

[Android] [GearVR] Application crashes with signal 11 (SIGSEGV) when ret...

Android

-

Jan 09, 2017

-

Version/s: 5.4.3p1

Steps to reproduce: 1) Download attached project ' CustomPlayerActivity.zip' and open in Unity2) Create .osig file for testing devic... Read more

0
votes
Fixed

[URP] Assertion failed on expression errors are thrown on adding Rendere...

Package: Scriptable Render Pipeline Universal

-

Nov 06, 2019

-

Version/s: 7.1.2.

Assertion failed on expression errors are thrown on adding Renderer Features in ForwardRendererData preset asset. Steps to repro:1. ... Read more

2
votes
Fixed

[Input System][Mobile] EnhancedTouch screen taps start with "Moved" or "...

Package: Input System

-

Mar 26, 2020

-

Version/s: 0.9.0-preview

How to reproduce:1. Open the user-supplied project2. Build for iOS/Android and deploy the application on an iOS/Android device3. Tap... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.